Wow. Just wow. The last couple of days have been absolutely fantastic and we couldn't be more happy with the reception you all have given us. And now the waiting is over: we’re on Steam and we can finally focus all our time on actual game development!
We’re currently working on an update for next week, but we simply had to address the key binding issue that have prevented some of you from enjoying the game.
So today (a few hours past our bedtime) we’ve rolled out a minor update introducing custom key bindings and on request we’ve also spawned two brand new servers for stress testing intense 8vs8 combat training.
ADDED: support for custom key/mouse bindings in menu
ADDED: support for multiplayer games with up to 16 players
ADDED: support for toggling rain in environmental states
UPDATED: so 5:4 and 4:3 screen resolutions are available in the video settings
ADDED: sprinkler prototype to Sandbox
UPDATED: all input help to reflect the key/mouse bindings
UPDATED: the master server listing to refresh more often
UPDATED: the rain-detection on the marine (helmet + sounds) to be much more accurate
UPDATED: Arch, Rupture and Mainline with rain
UPDATED: rain FX on helmet with smaller droplets to make it more realistic
UPDATED: rain environment sounds on Rupture (thunder and foggy/grey environment states)
UPDATED: the Quit button so it's slightly more visible
FIXED: "you can aim/suicide/toggle helmet while in menu"