Starpoint Gemini 2

Starpoint Gemini 2

[2014/11/18] Update v1.0009 - Better AI

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19 Comments
Wrathinside 21 Nov, 2014 @ 7:12am 
Artifact vault still remain on the map after picking up? Yes, I am a sucker, but I aint getting back until I know I can conveniently get them all. First the vault does not spawn, then I go vault by vault every hex and end up with 49, while manually counting 50. No way I do it third time....
But really excited about Station missions and new modding possibilities. AI seems to be dangerous, especially with heroes at low levels, but better with it than without.

Now just seriously, fix that stuttering and artifacts, and I will again praise you game.
FatalGhost503 20 Nov, 2014 @ 8:14pm 
so when will flight stick controls be properly implemented, i know this isnt a priority, it would just help me with the immersion? just a side question is all
Preaching Sin 20 Nov, 2014 @ 5:00am 
that was my MO but not when they heal up again right?
they have access to the exact same things we have and it is very hard punch above your weight.

My play was to attack take one down and whittle one done and board -> make money. but I cant do that anymore. They re up the shields and their hulls basically killing how I play the game.

Unless that was bug the other night - them healing up and re engaging.
kamikaze-TMX 19 Nov, 2014 @ 11:41am 
2 deadly and impossible... you know you can kite ships? or even dmg 1 of them by manouvring around then fly quickly away and come back to finish the job :).
capt. gêême 19 Nov, 2014 @ 11:29am 
Thanks for all!

keep to update and bring more news and a multiplayer mode!
Preaching Sin 19 Nov, 2014 @ 7:48am 
Well holy Crap.

How about a heads up on the AI thing? I wondered why my usual tactic were failing and I was constantly getting my ass handed me when I could walk in and out.

That kinda change that has a pronounced effect should have a little disclaimer. at level 26 and normally fine but when I fired it up last night - well death - repeatedly.

Which is fine - but tell people what changed for love of meep.

/rant
No wonder to 2 deadly/impossibles wiped my ass.
rta 19 Nov, 2014 @ 6:22am 
Great update! THanks
Kopseer 18 Nov, 2014 @ 9:21pm 
@Danijel
Hahaha ah ok :P
a random guy 18 Nov, 2014 @ 6:12pm 
Since the AI can use abilities I assume the players ship can get hacked, will we have a notification of what systems if any are being affected by thir skills?
RenegadeCEO 18 Nov, 2014 @ 4:18pm 
@Danijel
it worked... sorta. There were still a couple of Revenant ships that came in neutral flagged and the Shinova still booked it out of the mission area (at PTE speed)when it went to the defend part of the mission. But it was doable.