Starpoint Gemini 2 - Update v0.6011 live

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krovax Mar 16, 2014 @ 9:32am 
This game looks really good :) Thanks.

Minor bug report: when you dock at a station to which you have more than one delivery to make, only one gets finished and the other gets bugged, redocking, -logging, et al won't help :) I just canceled it, so no big deal, just wanted to let you know! Keep up the good work
syoung2333 Mar 9, 2014 @ 5:20pm 
This game seem to be the one for me. Ive been waiting to be saved from the "Rebirth Incident" and even have been playing old gems (I-War,STBC, even Universal Combat (I know..right) ) trying to get that fix. Is there a Bridge/Cockpit view to switch to for emersion on occation? Can you land and explore planets maybe even engage in combat while there? Im tired of having to play a MMO just do this. People shouldent have to "share" all of the Sombody tell me what up.
oliver Mar 2, 2014 @ 1:57am 
At the moment, rogues and pirates really carry around a large amount of contrabands, hence leaving a player with a lotta illegal stuff in his/hers cargo hold. The amount of overall contraband circulation, as well as its pricing (which will go higher since it is supposed to be a risky business), the percentage of police scanning your vessel (taken it has detected your presence) and also the behavior of factions towards a smuggling vessel will be changed and updated accordingly. This is a first step towards the full implementation of the feature, and if it has annoyed some of you, I apologize.
That said, you can always write here your ideas and a bit more elaborate suggestions on tweaking the feature to better suit the game, since it is currently on our To-do for next updates :)
tomislav.the.devilkin Mar 2, 2014 @ 1:39am 
The game kicks ass :) Keep up the great work!
Mar 1, 2014 @ 7:48pm 
As Gemini2 is so new, I think most of ust have been lenient. However, the addition of contraband in the latest updat is game suidice, at this stage. Trade, is impossible to make money . . .there are no story lines yet, so killing pirates is the main source of income. The contraband addition is totally pointless, in a gaming sence. Why drop it and give it away? unless there was some advantage to have the whole sector alienated to you by declining. Totally ridiculous. It has almost put the final nail in the coffin for me.
danijel Mar 1, 2014 @ 12:13pm 
Thanks everyone! We appreciate the support and promise to do everything to make SG2 a game we'll all enjoy and be mighty proud of :)
kailan Feb 28, 2014 @ 3:35pm 
GJ guys nice!
Reignhardt Feb 27, 2014 @ 6:52pm 
awesome guys!! Thank you.... Keep up the good work!
Foxgguy2001 Feb 27, 2014 @ 5:42pm 
Very excited about the micro events for ship boarding and anomaly changes, can't wait to test right now!
Coollogic Feb 27, 2014 @ 3:34pm 
Great job guys! Patch days are the highlight of my week, keep up the good work :D