The new weapon crafting update is out now, here's the change list:
-Weapon Crafting. Awesome.
-Stone/Ore mining upgrades, automated mines.
-Weapon types have been refangled around.
-Certain weapon types now give bonuses or penalties to attack/defence skills.
-New game start-off: "The Holy Sword".
-Characters will let you know if they don't have any inventory space to collect some goods, and all the storages are full
-When a character is working at something, the info window will show you which skill is being used, and the effect it has on his work output.
-Added extra Screen resolution option to the in-game options menu, because lots of people missed the one at startup.
-Fixed the bug where if you got negative money, you couldn't get paid for selling items
-Fixed crash when pressing the Rescue button
As usual, the next few updates will be smaller, bug-fixing type patches. Then I will probably go on to fix the wall building, and add some automate-able character AI jobs for your bases.