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Kenshi

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Update 0.97.4 is out now on Experimental branch! 0.96.26 is on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability and unfinished content - for the best experience we recommend waiting for stable release.

0.97.4
  • Increased chance of death re-balance (I'm trying to make people die more):
    • Bleeding speed reduced by 33%, but blood clots 50% slower (extra bloodloss, but more time to treat it, but more dangerous when left untreated)
    • blood regenerates 33% faster (so recovery times are the same)
    • untreated (red) damage degenerates even when the body part is above 0 health, but at half the speed
    • injuries overall degenerate 1.5x faster, but the rate is based on the amount of red damage
    • KO time slightly reduced
  • Small content tweaks and additions to the new map area:
    • Added a thing to Darkfinger
    • Added a different thing to Sinkuun
  • Added something awesome to the Deadlands
  • Skimmers much stronger, but move in smaller groups.  Made the ambushes work properly
  • Inventory shift right-click now transfers entire item stack
  • Tweaks to some armour values
  • Fixed the animal feeder having a tiny capacity
  • Fixed slave traders busting down your door to steal your slaves
  • Fixed a bunch of pathfinder bugs that were making characters stop mid-journey
  • Stopped animal limbs from going ragdoll, cus it looked stupid
 

Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum[www.lofigames.com] so that we can fix as soon as we can. Thank you :)
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