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Good news! The new 64-bit engine is officially finished!
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Now all that's left to do is for Sam to finish up the pathfinding system, then the next update will be ready for release. We still don't have a finish date, so please hold on a while more for an ETA.
In other news, we've taken on a freelance writer, Harald Hagens, for the next three weeks. He'll be working on writing dialogue for NPCs - this should give all the local inhabitants and bandits a little more 'soul', depth and meaning. With this, NPCs will show memory and reactions to situations, to you as a player.
For example, town people may recognize earlier encounters of you saving their lives; bandits may start a fight with dialogue, rather than blindly attacking you on sight. The improved AI should make the world a whole lot more reactive and consequential in the future.
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