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Castle Story

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Castle Story
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Duyurular _
Good evening beautiful people!

The 0.9 update is very close to release. Like, really close. I know you can't wait and I don't blame you, it's going to be a pretty epic update. We just need a little bit more patience while we smooth a few bumps and polish a few boots.

Another very new, very neat mechanic we've developed for 0.9 are the Wards. Wards are dynamic structures that each serve a different purpose. Today, we're going to show you the Sentinel Ward.

Your Bricktrons can build those using raw iron and brimstone and they have to be placed on flat surfaces, not attached to walls unlike other wards. When they spot an enemy, Sentinel Wards will charge up while taking aim, then open fire at the nearby enemy. They will, however, overheat and need to cooldown for a few seconds before they can fire again.

The cooldown mechanic compounded with the fact they can only be built on flat surfaces means they won't be replacing archers.

Click the image below to see them in action!


What do you think the other wards will do? :D
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