Hello everyone. In the past days we received a lot of tickets and comments about some instability while loading games, starting games, etc on Big Island. The bad thing was it actually never really crashed in the same spot. After lots of investigation we think we figured out the reason of all those random crashes. There was of lot of stability fixes in the new Unity Player Engine for 64 bit (our engine).
While it fixed the crashes we were able to reproduce, there could still be some left and we’ll eventually need your crash dumps to investigate. A big thanks to the user Malidictus for his time and help which enabled us to pin down the issue.
Also, some people shared that they prefered the pre-0.3.0 look. We have a feature in the options menu (in the main menu) which you can use to toggle between the previous and current assets.
Here are the bugs fixed in this patch:
- Fixed a bug that a stockpile would accept multiple resources at the same time.
- Fixed a Lumber Task loading bug.
- Fixed multiple V2 Bricktron loading bugs.
- Fixed some stability issues with 64 bit version of the game.
Thanks again for all your feedback and bug reports!
- Team Sauropod