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Serious Sam Classics: Revolution

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Serious Sam Classics: Revolution

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Based on the original games, Serious Sam: Revolution is a modernized Serious Sam Classic for modern PC's. It includes both The First Encounter and The Second Encounter and is using the old engine and game physics in this standalone game, with a lot of bug fixes and better compatibility with modern computers (such as 64 bit compatibility). Additionally it also includes a brand new campaign, brand new multiplayer modes and levels, full Steamworks integration and a lot more.

Serious Sam Revolution forum

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As you all know, Sam has a sister. And her name is Sammy. She's decided to take a detour through Egypt this time around and visit the Revolution as a new playable model in the game!

It's summer! And you know what that means. That's right, extra protective wallets for the Steam summer sales. Revolution is on sale! Get it for yourself or your friends for 90% off!
  • Added the Serious Sammy player model!
  • Added a custom speed scalar to enemies in the editor.
  • Added a Destroyer enemy for modding.
  • Removed the libpng dependency, and added the ability to create textures from several more file formats.
  • Fixed not all crosshairs showing in the options.
  • Fixed Steam achievements and statistics not working most of the time since the last patch.
  • Fixed missing shadows in lava caves in Land of the Damned.
  • Fixed some issues with CCC, and added !ban command to CCC.
  • Fixed the time needed for the gold medal in Mental's Needle.
  • Fixed a crash when creating a new model in Serious Modeler.
  • Fixed some (old alpha) enemies giving negative scores.
  • Fixed Sam running around in circles in The Great Pyramid like a record baby round round round round
  • Fixed a bunch of other minor things, including crashes and silly mistakes in levels.
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