Week @ Code}{atch

37 Rate up
< >
RedsquadronQ Oct 28, 2014 @ 7:20pm 
too bad none of this stuff never really made it into the game. GG, code Hatch
Chillin' Aug 1, 2014 @ 1:15pm 
Someone needs to retexture the leech. Compared to everything else it still looks like a Nintendo 64 creature. Especially compared to Prowler.

Looking really nice though.
Cloned To Kill Jul 28, 2014 @ 7:18pm 
wait so you can farm now? all they said was more harvest able plants... does that mean more tree types? or what? they should also make the map bigger... like way bigger with the hover ship i can go across it in a matter of 30 seconds... also adding a sense of balance to your character would be nice due to him not being able to stand on a steep slope for more than 5 seconds is kind of a pain in the ass. but so far its way better than before and i exited for when in comes out and is complete
Adracamas Jul 27, 2014 @ 2:35pm 
Are these in game now? If so I have yet to see them :/
[WH]Wolf Jul 27, 2014 @ 2:07am 
This game is now only slightly better than Air Control.
Hand Of C'thulhu Jul 26, 2014 @ 4:30am 
Nice!, more npcs! An idea, can we have less weapons (like this update) and more Npcs to shoot the weapons at?
Sigma Jul 25, 2014 @ 9:16am 
awesome work guys \o/ keep it coming \o/
QuicheOnALeash™ Jul 23, 2014 @ 9:59pm 
I personally agree with Shadowarlord. I've had this game for the longest time and honestly the content has been fine and very playable but I just cant get over the Graphics its been a while since this game came out and the graphics have only gotten slightly better with all the updates. But other than that the game is fun.
[SW] Shadowarlord Jul 23, 2014 @ 4:26pm 
They need to start working on the graphics instead of adding new Content im sorry the game looks like shit on max settings last time i check thats supposed to make the game look ALOT better then low settings !!
Rejected Spawn Jul 21, 2014 @ 4:46pm 
Would be nice if creatures could be prevented from spawning inside your base, slight immersionkiller when you build a huge hangar like structure into a mountainside in a painstakingly handcarved cave and suddenly a leech appears out of nowhere in the middle of it even though you have literally wallpapered the entrance with turrets. General spawning rules need an overhaul come to think of it, such as not spawning the player until the terrain shows up so we don't get thrown off a cliff etc and creatures are spawning on terrain regardless of presence of player structures so they end up stuck inside floors and so on...

Other than that and the various bugs the game is really moving forward in a very nice fashion, keep up the good work!