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StarForge Build 0.46 Now Live! SAVING!
July 16, 2013 -
Game saving, including autosave
More feedback provided during Fort Defence mode
The leech are now animatated entirely by the physics engine.
Realtime stats shown at the top of the screen
More stats shown on the game over popup (now with rank names!)
On-screen damage indicator shows source of damage taken
Re-implemented procedural weapons
Adjusted visual effects to more closely imitate what the human eye does in extreme light conditions
Changes / Improvements
Changed the StarForge logo
Placed turrets are now fastened in place
The leech can now appear with a variety of stats that are reflected by colored markings on it
Tweaked many of the costs for crafting items
Tweaked a bunch of values on the truck to make it easier to drive
More improvements to clouds
Improvements to various internal architectures to help with future extensibility
Changes to trees
Reduced memory usage
Inventory screen now displays ALL items the player has, whether they're equipped or not.
If an item is equipped, it is now highlighted with a different color.
Changes to weapon audio
The audio for the chainsaw has been revamped and made more dynamic
Added more variety for different gun types, such as chainguns
You can no longer respawn while you're still alive
You must now be within a certain radius of the vat to craft items, this is shown visually when you open your inventory
Improved performance in a variety of areas
Available blueprints are now different depending on the game mode you are playing
Entities on the same team take reduced damage from their teammates
Crafting is now referred to as Forging
Sometimes procedural weapons would make nonsensical weapons. That hasn't been removed. However, it has been lessened
Fixed a variety of bugs in the inventory screen, most of which were fixable by closing and re-opening it
Small fixes in visuals of procedural terrain
Rocket/Laser turrets firing logic changed
No longer damage the vat
Will not shoot at a target if there is no line of sight
Fixed a variety of network related issues
Using the mouse wheel to scroll your inventory no longer switches weapons at the same time
Game saving only works for single player (Fort Defence and Creative modes) right now.
A future update will include multiplayer and infinite terrain saving functionality.
Players wanting to host a game must not start a game beforehand, otherwise procedural weapon networking breaks. Currently only the first hosted game works properly with them.
Terrain digging implementation not yet finished
New trees cannot be cut down for wood yet
Collisions with trees aren't working correctly
Crashes can easily occur (due to running out of memory) on infinite terrain map, especially when trees are enabled
Infinite terrain currently only available in a special singleplayer mode, available from the "Single/Multi Player" selection menu
Vehicle gets stuck on small rocks easily
It may be possible for a player to walk off the vat platform and fall into nothingness before the terrain has generated
Gun turret on vehicles doesn't function
Memory improvements aren't complete yet, more improvements coming
Trees are broken right now, so they are disabled for this update
Join the discussion
Aug 18, 2013 @ 9:07pm
Although i have not expierenced any in-game problems.. I have one major problem. I get the game to open, hit play, the game starts loading, and then crashes. I've tried bringing the resolution and graphics quality down, but it doesn't seem to work. Any assistance is greatly appreciated
Aug 5, 2013 @ 11:28pm
"trees disabled" lol I <3 you guys. thanks for the fixes and updates (this post is not sarcasm. i'm super srs this game is boss)
Jul 24, 2013 @ 4:10pm
Would be great if you added spacecrafts, just saying.
Jul 23, 2013 @ 8:50pm
Holy jumping leeches Batman. ;~;
Jul 23, 2013 @ 7:55am
Also glad I bought founders edition. Going to buy another so we have 4 in household. We are all looking forward to the future because this is one of the most promising sandboxes I've seen on the net.
Jul 23, 2013 @ 7:53am
I was looking at screens and such and there was a nice paned inventory screen and crafting screen that looks nothing like what is here. Is it coming or was it done away with? Also running 64bit machine with 6 gigs of ram and 2 gig vid and game choppy as heck on normal. Really seems hard to place items which makes it impossible in defend fort mode right now. I know it is being worked on and I can't wait for future updates. Keep up the good work
Jul 22, 2013 @ 2:35am
the steam version isn't nice as the version i saw in the trailer, what happened?
Jul 20, 2013 @ 4:33pm
Vigilante Man (greatjedi)
Jul 20, 2013 @ 2:08pm
After I gathered some resources in infinite terrain, I started building into space. At a certain point, I got a black screen, but I could still play/put blocks and stuff. Could be something to look into.
Jul 19, 2013 @ 6:50pm
i saved the game in creative mode at night and now when i load the game it is always night in the game the game, any way to fix this?
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