Build 0.016 Deployed
- Cursor set to Force software mode when switching to the aiming reticule.
- Shipyard revamped with new model, texture and effects.
- Fixed ship materials - they should look cleaner now.
- Ship components should remain if a part is destroyed but they still have a connection to the ship.
- Turret AI has been improved to better detect when it is pointing at its own ship.
- Fixed guns will now work properly
- Added texture and updated mesh for SpikeFin01
- Added textures for t5_bridge_01
- Added different effects maps for T1-T3 hull pieces, they should no longer have windows.