Kinetic Void

Build 0.018b Deployed

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15 件のコメント
Chance The Rapper 2013年7月27日 12時46分 
Clockwork45 - yea it would :D
Clockwork Emperor 2013年7月20日 16時24分 
@JOSHSNIPER118 I hope they add those because like a giant trade fleet that has a task to deliver some minerals or something would be pretty cool.
Shark 2013年7月15日 14時44分 
i have never seen npc's yet x3
Chance The Rapper 2013年7月15日 11時24分 
will there be tasks to do , or 'missions' or is literally just an exploration game? Also is it possible to have multiple ships or be part of a battle fleet or have a trading fleet?
Goldroman22 2013年7月13日 20時10分 
well at least you update not like kensi
UltimateCaissie 2013年7月13日 16時55分 
So , you can go trough moons , like litteraly , they start dissapearing as soon as you get near them

And also are they suposed to have 12 moons in such a confined space ? Maybe tune the moon distance lmfao
LumberingTroll 2013年7月13日 14時04分 
Use Shift+T to trigger MWD, should take more than 60 seconds to get to a planet.

Also we identified an issue with ship spawns and are implimenting the fix.
Jacky 2013年7月13日 13時36分 
Even though space is huge, the game wont be very good if it takes an hour to get to anywhere
I mean seriously who wants to play the game if it takes an hour to dock with a space station and currently it does take that long to do that, at least make a hyper sleep or something to speed up time.
Stab Master Arson 2013年7月13日 12時22分 
any chance of an in-game tutorial or something? I've played for 6 minutes and I had no idea what the hell
Sandwiches!!! 2013年7月13日 11時16分 
I like the increase spacing between planetary bodies. They're so close it's ridiculous. Just increase the hyper speed if it takes too long to get around. The distance is a visual thing not a game play thing.