Build 0.018b Deployed

Arvostele
Jaa
15 kommenttia
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JOSHSNIPER118 27. heinä, 2013 12.46 
Clockwork45 - yea it would :D
Clockwork422 20. heinä, 2013 16.24 
@JOSHSNIPER118 I hope they add those because like a giant trade fleet that has a task to deliver some minerals or something would be pretty cool.
Dakimakura senpai 15. heinä, 2013 14.44 
i have never seen npc's yet x3
JOSHSNIPER118 15. heinä, 2013 11.24 
will there be tasks to do , or 'missions' or is literally just an exploration game? Also is it possible to have multiple ships or be part of a battle fleet or have a trading fleet?
EVIL_PORPUSE 13. heinä, 2013 20.10 
well at least you update not like kensi
TDS-Ultimatecaissie 13. heinä, 2013 16.55 
So , you can go trough moons , like litteraly , they start dissapearing as soon as you get near them

And also are they suposed to have 12 moons in such a confined space ? Maybe tune the moon distance lmfao

http://steamcommunity.com/sharedfiles/filedetails/?id=159932876
LumberingTroll 13. heinä, 2013 14.04 
Use Shift+T to trigger MWD, should take more than 60 seconds to get to a planet.

Also we identified an issue with ship spawns and are implimenting the fix.
Jackolivers 13. heinä, 2013 13.36 
Even though space is huge, the game wont be very good if it takes an hour to get to anywhere
I mean seriously who wants to play the game if it takes an hour to dock with a space station and currently it does take that long to do that, at least make a hyper sleep or something to speed up time.
Stab Master Arson 13. heinä, 2013 12.22 
any chance of an in-game tutorial or something? I've played for 6 minutes and I had no idea what the hell
Sandwiches!!! 13. heinä, 2013 11.16 
I like the increase spacing between planetary bodies. They're so close it's ridiculous. Just increase the hyper speed if it takes too long to get around. The distance is a visual thing not a game play thing.