Just a quick update for a few issues that were caused by the last patch.
- Fixed a bug with the warp drive keyboard shortcut, it should now function as set in the input manager.
- Fixed a bug with large ships acting in a bizarre manner.
- AI’s evade behavior has been disabled pending a rewrite of relevant code.
- Fixed a bug which caused the player’s shield hit particle effects to not be visible.
- Fixed a bug that prevented some keyboard shortcuts in the shipyard from working.
- Fixed several broken keyboard shortcuts in sector.