Kinetic Void

Patch Notes 0.06 - November 25, 2013

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17 commenti
Chrono2045 9 dic 2013, ore 13:41 
Glad you guys put in auto-navigation options. Little things like that can make or break a game.
Mauskrieg 8 dic 2013, ore 18:24 
Am i the only one with no problems with the new update or any update?
Ritsuka Ayogi Crail 7 dic 2013, ore 13:18 
How long dose it take you to sort out the god damn particle effects still looks like class 5 engines are just a hamster on a wheel -____- Really dispointed pull ya damn fingers out ffs
ФIMEIФ 30 nov 2013, ore 19:36 
So with this latest update, the FPS has dropped to about 6 on ultra setting with a Radeon 7870. What gives?
Bluekommandant 27 nov 2013, ore 12:28 
Missles when?
Reaper 26 nov 2013, ore 14:57 
Massive amount of problems, after deleting and re installing, I got passed the black screen. Now the problems start, either the menu loads with with coruption and is un interactable (can't click on any of the menue buttons), or it loads with no coruption but is still un interactible and finally the menu loads with no coruption and is interactible, I then load my universe but it freezes when when I enter the ship building screen.
Reaper 26 nov 2013, ore 11:56 
Launches, but all I get is a black screen (this happened even before the patch).
smartbad 26 nov 2013, ore 0:35 
This is great news. I'm a huge fan, thank you all for your continued hard work.
Damonis 25 nov 2013, ore 18:31 
Keep it rolling
colonel_eviscerator 25 nov 2013, ore 18:16 
Agreed, Thanksgiving off at a minimum. Jesus you guys have been working hard on this. I remember when it didn't have nodes!