Thank you so much to everyone who posted any bugs the last two days. We've gotten the last few of them ironed out and have updated the patch.
- Fixed the broken Main Menu and Game Guide buttons in Shipyard.
- Added an error pop up for when the player tries to remove or modify a hull piece when it would reduce subsystem capacity below the space currently taken up by them.
- Fixed a bug in the code that calculated the subsystem capacity when removing a ship piece.