Build 0.007 Deployed
- Upon ship death (hull at 0% or destruction of all cockpits), the player will be returned to the shipyard. NPC ships should also be destroyed if one of these conditions is met.
- Adjusted planetary rendering FOV so that the player no longer notices any stretching when at the edge of the screen.
- Adjusted the warp particle effect so that it doesn’t turn with the ship as you exit warp.
- Adjusted MWD travel speed for better framerate.
- UI change: For compatibility reasons, we have begun a UI overhaul. The splash screen has been changed to a new framework.
- UI: the Splash scene’s Load screen now allows for deletion of saved galaxies
- UI: the Splash scene’s New Game scene will now ask for confirmation before overwriting saved galaxies