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Duke Nukem 3D: Megaton Edition
February 26, 2014 -
Multiplayer for expansions!
Fixed crash when two players simultaneously stomp an enemy
Jun 24, 2014 @ 7:44pm
I'm having an issue with it not asking me what game I want to play when running the game, any way to fix this?
Apr 4, 2014 @ 2:20pm
Mar 21, 2014 @ 4:42pm
Freebird: There was actually an update pushed in the last 48 hours. It looks like it's just tweaking the credits, but there was an update. Files changed are bin/duke3d.exe, gameroot/duke3d-megaton.def, gameroot/duke3d-megaton_3.def, and gameroot/data/credits.rml
Mar 21, 2014 @ 11:56am
21.03.2014: This game, about 20 years old, appeared today as "recently updated". What the hell is wrong with Steam at the moment. Not only that they are greenlighting about 100 pieces of shit per month, aka RPG Maker Click'n'shit Crap, they are just fooling their customers with Malware like this. Steam really needs quality control.
Mar 15, 2014 @ 6:02pm
Please fix the workshop maps. They don't work anymore. This happened around a week ago.
Mar 14, 2014 @ 10:56pm
There's something wrong with this update and workshop maps. Most of the user maps in the workshop are no longer accessible. The game says "You haven't downloaded [map name] yet." or something to that effect. They were all working fine in the previous version.
Mar 14, 2014 @ 6:18am
I think you should add in multiplayer info menu that people should check if 23513 UDP and 8501 TCP ports (+standart steam ports) are forwarded if use router/firewall. Couldn't find any lobby or host until found these ports (Asus rt-n10u). Just played with a random guy - pretty smooth, but before had a coop with two guys and delay was about 1 second.
Mar 13, 2014 @ 7:37pm
Add me to play multiplayer too. ive never played duke multiplayer
Mar 13, 2014 @ 7:37pm
Have they added controller support? if not , is it in development?
Mar 11, 2014 @ 3:06pm
chapter 4 still crashes when you launch. please fix!!!
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