Folk Tale

Folk Tale

Experimental (0.5.3.0)

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13 Comments
janijani_94 Mar 11 @ 10:03am 
@games foundry I didn't make a different post, I see that my wording could lead you to believe that, my bad. But yeah, it's like you say, act 2 and Grublin camp, the first gate I can click and it opens. The second gate is slightly open, but not enough for my heroes fit through. I also can't click it, I don't think I'm supposed to be able to click it anyway. I'll make a bug report post too if that helps with tracking this and whatnot.
Games Foundry  [developer] Mar 7 @ 2:56pm 
@janijani_94 - did you make an earlier post elsewhere about this? can you paste a link to that post, or let us know which map this is in. I'm guessing in Act II when helping the Bufo and attacking the Grublin camp?
janijani_94 Mar 7 @ 11:20am 
The second gate in the boblin camp still isn't open enough for my heroes to fit through when attacking. Would be great if you can fix this so I can continue the "good" side of the campaign :)
Andrax Mar 7 @ 9:57am 
Hm, okay i think the problem is, if my settlement is to big, maybe the settlers which are free to extinguish the flames maybe to far away. Maybe you can tie one settler to a well? It's just an idea (that is probably an idea from another game called Stronghold). ;)
Games Foundry  [developer] Mar 7 @ 8:16am 
The code checks for the nearest well to the fire (although I'll double check). However it might be that another peasant has reserved the well and is running to it. In the case of multiple fires, this may cause another peasant to head to a well that is further away.
Andrax Mar 7 @ 6:28am 
I placed wells all over my settlement. But they didn't use the nearest well. So i lost some of my buildings.
Games Foundry  [developer] Mar 6 @ 10:01am 
Part of fires gameplay is the placement of the wells, and making sure there are enough of them. Higher tier buildings also have more health and less chance of fire spreading to them.
Andrax Mar 6 @ 7:47am 
Maybe it would be better, if you could make the residents of the buildings extinguish the flames or the nearest workers, but i don't know if it's to complicated to script this.
Andrax Mar 6 @ 7:44am 
Killing Spiders in the Dungeons is no fun, if every single, little spider beats the asses of your heroes. The level ups are to hard to get now.
The AI to make the citizens extinguish the flames is a little low. They take the water from wells far away and need a long time to arrive, since then i loose some buildings.

I like the game and i hope to see it perfect one day! I think you are on the right way! Carry on! ;)
Brain Rapist Mar 3 @ 1:59am 
Well done!