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Don't Starve

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Here are the patch notes for our April 16, 2014 update. As with the previous updates, the additions we made to the game have been deliberately left vague.
 
Changes:
  • Tweaked visual effects for overheating.
  • Changed the placer icon of the Ice Flingomatic to better represent the effective range.
  • Giants are more powerful in general.
  • Changed giant loot into crafting mats instead of completed items.
  • Made changes to the items that can be crafted with the giant's crafting materials.
    • Dragonfly Armour now doesn't provide as much protection. Enemies who hit you will be lit on fire.
    • Down Thermantidote is now called the Luxury Fan. Increased number of uses to 15. Fires in the area of use will be put out.
    • Hibearnation Vest causes less hunger reduction.
    • Eyebrella is now a hat.
Additions:
  • Added additional craftables!
  • Added cookpot food recipes!
Bug Fixes:
  • Fixed a crash that happened when cookpots and drying racks burn down with food on them.
  • Cleaned up some Catcoon behaviours and crashes.
  • Cleaned up the behaviours and animations of some of the giants.
  • Fixed a crash that happened when using gunpowder on the g/moose egg.
  • Fixed improper eat prompts appearing for some characters.
  • Moles aren't raised dirt anymore.
  • Pigs have gained a taste for foods they would previously ignore.
  • Fixed some bugs with Webber's eating habits.
  • Buzzards no longer disappear when sleeping.
  • Vargs no longer use the Volt Goat hit sound.
  • Dragonfly SFX will now turn off on death.
  • Spiders emerging from tumble weed will now properly recognize when the player is wearing a spider hat.
  • Wilson's "Red Bird" inspect has been changed.
  • Poop no longer duplicates when trying to fertilize an invalid target.
  • Sanity eyes have learned to better hide themselves.
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