We implemented a new matchmaking system which should allow players to now host without port-forwarding. The downside? No private games (at least not until we figure out a way to do them), until then, it should be much much easier to play online with other players.
- All new matchmaking system
- Steam Networking API integration (no more port-forwarding req.)
- Added private lobby functionality
- Fixed a bug with joining PvP games
- Fixed a bug with Ice Wall