Virallinen ryhmä

Crusader Kings II

Profiili _

Crusader Kings II-related news, directly from us to you!

55,500 jäsentä  |  4885 pelissä  |  13,042 Paikalla  |  1 ryhmäkeskustelussa

If you liked this game, we would gladly accept you into our Paradox family! We are a nice bunch, and we hope to see you on our official forums![] Maybe you will find another game of ours that would be to your liking if you pay us a visit?

Paradox Interactive - Official Steam group
Paradox Development Studio - Official Steam group

Official Website
Paradox Interactive Website
Official Forums

Ilmoitukset _

Greetings all!

One of the great things about meeting our dear players - you folks - in real life (such as at PDXCON) is getting to hear such a lot of constructive, persuasive suggestions for improvements. For example, two things that were brought up last week were how annoying the “Fabricate Claim” job is, and the fact that Siege Assaults are rather overpowered when you have the numbers to just blitz down even heavily fortified Holdings. So, we decided to experiment with some changes…

First off, we’re going to deemphasize the “Fabricate Claim” job by giving all playable entities (including Christians) a form of “Unjustified War” Casus Belli that will allow you to seize a single County for an upfront cost of Piety, Prestige or Gold (depending on your Religion and Government Form.) Ideally, I’d also like to replace the “Fabricate Claim” job with something else (maybe something to do with foreign embassies and arranging marriages, or something to do with Laws. Suggestions are welcome!) However, we might decide leave it there as it is (it does still have some uses.)

Next, we’re adding a Game Rule for Siege Assaults. The options are “Unlimited”, which works like before, “On”, which disables Assaults against Holdings at Fort Level 6 or above, and “Off”, which disables Assaults entirely. We’re currently playing around with these changes, so the exact rules for the “On” setting might change. On a related note, the time it takes to siege down Holdings is also being tweaked, to make it quicker overall but also making the Fort Level matter more.

When we sat down and talked about the above tweaks, we also decided to (rather dramatically) increase the “Ticking Warscore” rate for the attackers in wars. This necessitated splitting some defines (CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS, etc) into defender and attacker versions.

We are still evaluating how well these changes turned out. It’s likely we’ll tweak some numbers (or even backtrack on something.) So far though, it appears quite promising, positively altering the “rhythm” of warfare!

That’s all for now, stay tuned for the CK2 livestream, starting at 16:00 CET today. Until next time!

Read the original post[]

Useful links
Official Website[]
Crusader Kings II Wiki[]
Crusader Kings II Development Diary Archive[]
Katso kaikki 23 kommenttia
Katso kaikki 39 kommenttia
Katso kaikki 74 kommenttia
Katso kaikki 46 kommenttia

Tulevat tapahtumat _

1 tapahtuma seuraavan 2 viikon aikana
Kaikki tapahtumat näytetään automaattisesti paikallisen aikavyöhykkeen ajassa.

Näytä kaikki