Mr. Nope 19. lis. 2012 v 8.44 odp.
General rule about Source mods?
I'm a noob when it comes to modding and I'm interested in trying out mods for source games (skins, textures, models, custom stories, etc). I just want people to confirm what I know.

From what I've seen, any mod is safe with VAC as long as it doesn't have any .exe files, .dll files, or modifies/overwrites core files in the normal directory. Mods that are extracted to the "sourcemods" folder in the steam directory are almost guaranteed to be safe since there's a folder specifically for those mods and it doesn't change anything in VAC protected games. Assuming that the mod isn't actually a disguised hack of course.

Is this correct for the most part?
Zobrazeno 12 z 2 komentářů
< >
Sparky! 19. lis. 2012 v 10.45 odp. 
Yes you are correct. VAC anticheat will NOT ban you if you install (skins, maps, materials, ect) . It WILL ban you if you use any internal injected files, external applications (exe's), CheatEngine, or any other 'hacks' that will give you an advantage over another player.
Naposledy upravil Sparky!; 19. lis. 2012 v 10.45 odp.
Mr. Nope 20. lis. 2012 v 10.57 dop. 
Ok then. I'll assume that any mod that isn't a cheat or has false positives will be safe to keep in my steam library then. Thank you.
Zobrazeno 12 z 2 komentářů
< >
Na stránku: 15 30 50
Datum odeslání: 19. lis. 2012 v 8.44 odp.
Počet příspěvků: 2