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Докладване на проблем с превода
Correction, good open world RPG sells.
Ultima is currently under EA's fingers. Probably dying from shortness of breath.
We see new Dungeons&Dragons games quite frequently: Daggerdale (2011), Neverwinter Nights 2 (2006), Icewind Dale II and Neverwinter Nights (2002), etc...
As for Might&Magic... there's a fan-made sequel[www.thegaminguniverse.org] in development.
The main reason people jump at BioWare and Bethesda's work is because of the great open world concept that they so effectively employ. When the JRPG took over the RPG world the games became incredibly linear, so the RPG genre really began to stagnate. Bethesda, and later Bioware, really breathed life in to the genre by presenting games that not only had fantastic gameplay, but presented an amazing open world environment and flexibility and freedom that RPG's had really been lacking. That is really why people flock to those RPG's, because they present a true RPG experience as opposed to the linear and relative lack of freedom people got used to from the likes of Final Fantasy which dominated the RPG market for so long.
nethack (telnet 204.236.130.210), dungeon crawler stone soup (it's still the original) ehmmm...
mainly roguelikes
The main problem with Bethesda and Bioware is, that they can only release a game a year. Man, they should just get more employees and get more games done. Would be awesome, if EA would give Ultima to Bioware. And Bethesda should take everything else. Wizardry and D&D and M&M.
I've heard that there's quite a big buzz around D&D Online. Has anyone played that? I never tried it, because I usually don't like MMOs. But maybe it's not even that bad.
I recently played a game called Avadon, it's an indie RPG. That game would need just a little more budget. Beautifully hand-drawn graphics and a bit more music, that would make it perfect.
... bioware is owned by EA.
I know?
Point is giving bioware the order to make ultima games won't change the fact that EA will be breathing down their necks the entire time and thus produce a poor game.
I think, EA learned alot of their mistakes in the last few years, so I - at least - hope, that they wouldn't pressure up Bioware. Well, we would know, if the game would actually happen :(