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Сообщить о проблеме с переводом
46%
Its simply to illustarate that if I told you that only 5% of the population was cheating, you'd likely say that was pretty good. yet that translates into seeing a cheater almost 50% of the time. If it was 1% you'd, statistically, see a cheater in about 10% of games. And that's simply from a purely statistical standpoitn.
That doesn't even take into account 'external' factors like cheaters in MW3 genreally able to game the matchmaking system to become hosts and such which would dramatically increase your chances of seeing a cheater as well, even if the # of cheaters was in the sub 1% category.
I cannot account for the quality of the game or your quality of your team mates in any particular game. ^o^
Well my % was simply an example of how 'perception' of "omg there are so many cheaters" can be accounted for by a very low amount of actual cheaters in the population. I certainly don't think many games even have 5% of cheaters in their player base.
Note that yes cheaters are disruptive, and cheaters do exist in games. My point was that 'cheaters are everywhere' can be true but misleading.