LilYosher Jul 21, 2013 @ 2:42pm
Dota 2 Crashes
During my tutorials they are crashing 1/2 the time due to no reason.

Anyone else?
Showing 1-15 of 43 comments
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ImCiego Jul 21, 2013 @ 7:20pm 
Same thing here, at the third tutorial it happens
NielKainama Jul 21, 2013 @ 9:20pm 
Happens to me too!
ToastFaceKillah Jul 21, 2013 @ 9:56pm 
Happened a couple times, weird.
BrianWLW Jul 21, 2013 @ 11:00pm 
starting in the 1st tutorial, which is mean i am no way to play
KKGM013 Jul 24, 2013 @ 8:28pm 
Same here, and I was really hoping to start playing DOTA 2
TROLOLOL Jul 25, 2013 @ 4:09am 
same here, just happened to me last night. What happened?
ImCiego Jul 25, 2013 @ 8:12am 
we should all email steam or dota 2 creators about this problem
St.Anger Jul 25, 2013 @ 10:25am 
exactly!
TROLOLOL Jul 25, 2013 @ 12:39pm 
Please can someone provide their emails? We can also send link to this thread to them. I always knew this will happen to free online games lol
ImCiego Jul 25, 2013 @ 1:31pm 
lol amen ^
Karmelietje Jul 26, 2013 @ 1:53pm 
Regular dota2 crashes for me!

Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x919c3640 strlen + 16
1 libsystem_c.dylib 0x91a05ce8 strdup + 20
2 engine.dylib 0x067311ac CMPAException::CMPAException(CMPAException::ErrorIDs, char const*, char const*, bool) + 44
3 engine.dylib 0x067330fe CMPAHeader::CMPAHeader(CMPAFile*, unsigned int, bool, bool) + 254
4 engine.dylib 0x0673349c CMPAHeader::IsSync(unsigned int, bool) + 156
5 engine.dylib 0x06733065 CMPAHeader::CMPAHeader(CMPAFile*, unsigned int, bool, bool) + 101
6 engine.dylib 0x06732ff3 CMPAHeader::CMPAHeader(CMPAFile*, unsigned int, bool, bool) + 51
7 engine.dylib 0x06731404 CMPAFile::CMPAFile(char const*, unsigned int, void*) + 212
8 engine.dylib 0x067318a7 GetMP3Duration_Helper(char const*) + 295
9 engine.dylib 0x067ac79a AudioSource_GetSoundDuration(char const*) + 58
10 engine.dylib 0x068cb951 CEngineSoundClient::GetSoundDuration(char const*) + 17
11 client.dylib 0x1fac79ac CSoundEmitterSystem::EmitCloseCaption(IRecipientFilter&, CEntityIndex, CSoundParameters const&, EmitSound_t const&) + 252
12 client.dylib 0x1fac6f3f CSoundEmitterSystem::EmitSoundByHandle(IRecipientFilter&, CEntityIndex, EmitSound_t const&, unsigned int&) + 1311
13 client.dylib 0x1fac6929 CSoundEmitterSystem::EmitSound(IRecipientFilter&, CEntityIndex, EmitSound_t const&) + 617
14 client.dylib 0x1fac5dcf C_BaseEntity::EmitSound(IRecipientFilter&, CEntityIndex, EmitSound_t const&) + 351
15 client.dylib 0x1fac5a48 C_BaseEntity::EmitSound(IRecipientFilter&, char const*, float, float*) + 504
16 client.dylib 0x1fac4bf9 C_BaseEntity::EmitSound(char const*, float, float*) + 425
17 client.dylib 0x1fd531dd C_DOTAPlayer::HandleMusicChanges() + 141
18 client.dylib 0x1fd52eda C_DOTAPlayer::OnDataChanged(DataUpdateType_t) + 2890
19 client.dylib 0x1fd5320b non-virtual thunk to C_DOTAPlayer::OnDataChanged(DataUpdateType_t) + 27
20 client.dylib 0x1fb9bca7 ProcessOnDataChangedEvents() + 423
21 client.dylib 0x1fb9c85a OnRenderStart() + 1882
22 client.dylib 0x1fb9d986 CHLClient::FrameStageNotify(ClientFrameStage_t) + 390
23 engine.dylib 0x0681b798 ClientDLL_FrameStageNotify(ClientFrameStage_t) + 200
24 engine.dylib 0x06907ae2 SCR_UpdateScreen(bool) + 1282
25 engine.dylib 0x06924187 _Host_RunFrame_Render() + 1063
26 engine.dylib 0x0692712e _Host_RunFrame(float) + 5454
27 engine.dylib 0x0692837c Host_RunFrame(float) + 636
28 engine.dylib 0x06944227 CHostState::State_Run(float) + 327
29 engine.dylib 0x06943520 CHostState::FrameUpdate(float) + 512
30 engine.dylib 0x06943315 HostState_Frame(float) + 37
31 engine.dylib 0x06a14a72 CEngine::Frame() + 2434
32 engine.dylib 0x06a100f2 CEngineAPI::RunSingleLoop(bool&) + 1570
33 engine.dylib 0x06a11975 CModAppSystemGroup::Main() + 293
34 engine.dylib 0x06b91f9e CAppSystemGroup::Run() + 46
35 engine.dylib 0x06a108d6 CEngineAPI::RunListenServer() + 150
36 launcher.dylib 0x002f001a CSourceAppSystemGroup::Main() + 26
37 launcher.dylib 0x002f6b6e CAppSystemGroup::Run() + 46
38 launcher.dylib 0x002fb5ca CSteamApplication::Main() + 58
39 launcher.dylib 0x002f6b6e CAppSystemGroup::Run() + 46
40 launcher.dylib 0x002f067d LauncherMain + 909
41 dota_osx 0x000b6df5 start + 53

Thread 1:
0 libsystem_kernel.dylib 0x90db2b06 __read_nocancel + 10
1 libsystem_c.dylib 0x91a3f591 __sread + 35
2 libsystem_c.dylib 0x91a3f62a _sread + 35
3 libsystem_c.dylib 0x91a3ef0f __srefill1 + 34
4 libsystem_c.dylib 0x91a3c7b8 __fread + 302
5 libsystem_c.dylib 0x91a3c671 fread + 66
6 filesystem_stdio.dylib 0x011f8780 CStdioFile::FS_fread(void*, unsigned long, unsigned long) + 320
7 filesystem_stdio.dylib 0x011f7e61 CFileSystem_Stdio::FS_fread(void*, unsigned long, unsigned long, __sFILE*) + 273
8 filesystem_stdio.dylib 0x011dc16b CFileHandle::Read(void*, int, int) + 107
9 filesystem_stdio.dylib 0x011dc006 CBaseFileSystem::ReadEx(void*, int, int, void*) + 534
10 filesystem_stdio.dylib 0x011dbde1 non-virtual thunk to CBaseFileSystem::Read(void*, int, void*) + 49
11 filesystem_stdio.dylib 0x01209749 CPackedStore::ReadData(CPackedStoreFileHandle&, void*, int) + 313
12 filesystem_stdio.dylib 0x011dc13e CFileHandle::Read(void*, int, int) + 62
13 filesystem_stdio.dylib 0x011dc006 CBaseFileSystem::ReadEx(void*, int, int, void*) + 534
14 filesystem_stdio.dylib 0x011ededc CBaseFileSystem::SyncRead(FileAsyncRequest_t const&) + 812
15 filesystem_stdio.dylib 0x011f2bcd CFileAsyncReadJob::DoExecute() + 93
16 libvstdlib.dylib 0x00898dcc CJob::Execute() + 252
17 libvstdlib.dylib 0x00898c33 ServiceJobAndRelease(CJob*, int) + 211
18 libvstdlib.dylib 0x0089a8c8 CJobThread::Run() + 1032
19 libtier0.dylib 0x0035788f CThread::ThreadProc(void*) + 303
20 libsystem_c.dylib 0x919d75b7 _pthread_start + 344
21 libsystem_c.dylib 0x919c1d4e thread_start + 34

Thread 2:
0 libsystem_kernel.dylib 0x90db28e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x919dc280 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x91a620e0 pthread_cond_timedwait$UNIX2003 + 70
3 libtier0.dylib 0x00356203 CThreadSemaphore::WaitImpl(unsigned int) + 163
4 libtier0.dylib 0x003557f1 CThreadSyncObject::Wait(unsigned int) + 177
5 libvstdlib.dylib 0x0089aae5 CJobThread::Wait(int, CThreadSyncObject**) + 245
6 libvstdlib.dylib 0x0089a5f7 CJobThread::Run() + 311
7 libtier0.dylib 0x0035788f CThread::ThreadProc(void*) + 303
8 libsystem_c.dylib 0x919d75b7 _pthread_start + 344
9 libsystem_c.dylib 0x919c1d4e thread_start + 34

Thread 3:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x90db39ae kevent + 10
1 libdispatch.dylib 0x91f53c71 _dispatch_mgr_invoke + 993
2 libdispatch.dylib 0x91f537a9 _dispatch_mgr_thread + 53

Thread 4:: IOPollingHelperThread
0 libsystem_kernel.dylib 0x90db39ae kevent + 10
1 steamclient.dylib 0x143d91f5 OSXHelpers::CIOPollingHelper::RealRun() + 249
2 libtier0_s.dylib 0x15244fcd CatchAndWriteContext_t::Invoke() + 159
3 libtier0_s.dylib 0x15244b58 CatchAndWriteMiniDumpExForVoidPtrFn + 86
4 libtier0_s.dylib 0x15244b82 CatchAndWriteMiniDumpForVoidPtrFn + 37
5 steamclient.dylib 0x143d90eb OSXHelpers::CIOPollingHelper::Run() + 41
6 libtier0_s.dylib 0x1524935e SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16
7 libtier0_s.dylib 0x15244fcd CatchAndWriteContext_t::Invoke() + 159
8 libtier0_s.dylib 0x15244b58 CatchAndWriteMiniDumpExForVoidPtrFn + 86
9 libtier0_s.dylib 0x15244b82 CatchAndWriteMiniDumpForVoidPtrFn + 37
10 libtier0_s.dylib 0x152492d6 SteamThreadTools::CThread::ThreadProc(void*) + 196
11 libsystem_c.dylib 0x919d75b7 _pthread_start + 344
12 libsystem_c.dylib 0x919c1d4e thread_start + 34

Thread 5 Crashed:
0 com.googlecode.google-breakpad 0x152df713 google_breakpad::ExceptionHandler::UninstallHandler(bool) + 191
1 com.googlecode.google-breakpad 0x152df40f google_breakpad::ExceptionHandler::WaitForMessage(void*) + 165
2 libsystem_c.dylib 0x919d75b7 _pthread_start + 344
3 libsystem_c.dylib 0x919c1d4e thread_start + 34
Serial_7 Jul 26, 2013 @ 3:07pm 
same thing
AquaLazor Jul 26, 2013 @ 6:09pm 
GUYS THE LATEST UPDATE IS HAPPENING NOW
\
AquaLazor Jul 26, 2013 @ 6:11pm 
GUYS THE LATEST UPDATE IS HAPPENING NOW
\
JumboTM Jul 26, 2013 @ 7:18pm 
Anal McDerp fart
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Date Posted: Jul 21, 2013 @ 2:42pm
Posts: 43