Dmitriy 2 lutego 2013 o 9:53
Grass sprites on blended material
"WorldVertexTransition" { "$basetexture" "confrontation\nature\dirt_01" "$basetexture2" "confrontation\nature\dirt_02" "%tooltexture" "confrontation\nature\dirt_01" "$surfaceprop" "dirt" "$surfaceprop2" "dirt" %detailtype "grass_props_aj" }

The grass is currently displayed above $basetexture2 only. Why? How can I make grass sprites to display on both textures or at first one?
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Dmitriy 3 lutego 2013 o 13:35 
Found solution:

in detail.vbsp file the "alpha" setting is responsible for this
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