DIMEDROLL 2013. febr. 2. @ de. 9:53
Grass sprites on blended material
"WorldVertexTransition"
{
"$basetexture" "confrontation\nature\dirt_01"
"$basetexture2" "confrontation\nature\dirt_02"

"%tooltexture" "confrontation\nature\dirt_01"

"$surfaceprop" "dirt"
"$surfaceprop2" "dirt"

%detailtype "grass_props_aj"
}

The grass is currently displayed above $basetexture2 only. Why? How can I make grass sprites to display on both textures or at first one?
12/2 megjegyzés mutatása
< >
DIMEDROLL 2013. febr. 3. @ du. 1:35 
Found solution:

in detail.vbsp file the "alpha" setting is responsible for this
12/2 megjegyzés mutatása
< >
Laponként: 15 30 50