DIMEDROLL 2. úno. 2013 v 9.53 dop.
Grass sprites on blended material
"WorldVertexTransition"
{
"$basetexture" "confrontation\nature\dirt_01"
"$basetexture2" "confrontation\nature\dirt_02"

"%tooltexture" "confrontation\nature\dirt_01"

"$surfaceprop" "dirt"
"$surfaceprop2" "dirt"

%detailtype "grass_props_aj"
}

The grass is currently displayed above $basetexture2 only. Why? How can I make grass sprites to display on both textures or at first one?
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DIMEDROLL 3. úno. 2013 v 1.35 odp. 
Found solution:

in detail.vbsp file the "alpha" setting is responsible for this
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