trucker44 Jun 3, 2014 @ 2:50pm
Custom skybox in Hammer doesn't work!
I have made a custom skybox in photoshop, I have the up, dn, lf, rt, ft, bk files saved as tga files. They are 256 pixels by 256 pixels each and are saved in the SteamApps/common/half-life 2/materialsrc folder and when I drag and drop each one into Vtex it says they have successfully converted to a vtf file. However, when I implement the skybox in the hammer editor, when I compile and run, the skybox is not there and instead the map behaves as if there is a leak but there is not as it works fine with other skyboxes. When I look in the console it says that the skybox couldn't load. What should I do?

Thanks a lot.