Originally posted by MetaPants:I agree it makes you want to play games that are boring so that you stack your stats; but I am actually ok with that. plus it would drive more sales for steam - why wouldnt they?
Originally posted by Dreakon:I wouldn't mind some filters when viewing games, sort by most completed game, exclude games that don't have achievements, etc. And make the achievements easily visible from the All Games tab.
Originally posted by JakeVE:i would be all for making achievements count towards a score. just more to do for the game and for it to stand for something. Harder achievements get bigger score and vise versa, like the xbox 360 way of counting them.
Originally posted by Power of Seven:The Xbox Live model is incredibly flawed and there's a reason why people that are serious about gaming don't even look at the "Gamer Score".
Originally posted by Ooaay:I don't believe that they should count towards anything significant. As of now, I'd say that achievements are the least credible way of seeing whether someone has real gaming aptitude on Steam and Live; same for PSN's trophies. Some are obtained as easily as watching a cutscene, while others on pc could be easily obtained via mods. If game developers wanted achievements to actually be of some significance, they'd make them stricter (as you can't tamper with the game files) and make them a lot tougher to get. I'm not talking achievements where you'd have to grind for hours (like L4D's Zombie Genocidest). Those only require a lot of actually playing the game. Achievements should be geared towards difficulty, such as "Beat this level on insane with one life!" or "Escape this level without firing a single bullet!". Stupid, crazy, fun, but not tossed out so easily; achievements that are actually real achievements, feats of the hardcore gamer. They should be things that indicate "Damn, this guy got >insert cheevo<? That's freaking nuts."Too bad this will probably never happen.