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Rapporter et oversættelsesproblem
And £50 up front? Bugger that.
ohhh..
shots fired. shots fired.
I'll wager it'll take about a year for that to happen.
But if it was more like Skyrim but with online features it might have been a lot of fun.
My money is on Everquest Next.
Quality has been going down hill since Wow because more and more MMORPG stopped being unique and tried to copy it.
More often than not you're dragged down a linear corridoor and if you even dare to step outside of this corridoor you'll be brutally murdered by enemies 4 levels higher than you.
So much for "Massive" in the MMORPG.
As for Guildwars 2. I saw videos of it and the combat didn't feel like it had a weight to it and it was a more active version of Wow.
Vindictus though is the only MMORPG that I've found that stands out more than the others but it has issues as well.
And yes, WoW does seem to be the benchmark, but it was a victim of its own success. Lich King and beyond was meh for me, I could have happily played Vanilla + Cata all year long.
I didn't read all you guys wrote, but you have to consider that ESO is a MMORPG. MMORPGs never work the same as singleplayer games do. You can't just "buff" Skyrim up. The game mechanics had to be altered to fit into the MMORPG concept. MMOs always need to take compromises in order to work. That is why I don't usually play them. Singleplayer- or small scale multiplayer RPGs are always better than MMORPGs. MMORPGs are limited technically and will never live up to the bold visions their designers are coming up with. If you keep that in mind you'll still be fine with them. The problem is people seem to expect something on the same level as the singleplayer installments. They are bound to get disappointed then.