Monitor resolution: 2560x1600 vs 1920x1080 for screen visibility?
It might be a little difficult to understand precisely what I mean. Our monitors are kind of like little windows. While playing a game, you see only what the monitor displays. Different resolutions yield different amounts of information displayed. This question isn't about how much 'gpu power' is required, nor about how worse or better things appear on 1600 vs 1080. This question isn't about frames per second or monitor refresh rate.
This is purely a question about how much more can or cannot be seen when you go from 1920x1080 to 2560x1600. For those with experience (you own a monitor capable of displaying 2560x1600), in various games, is there an increased amount of visibility? To help you illustrate, understand or answer this question, you can load up a game in 2560x1600 and then change the resolution down to 1920x1080 with certain things on screen that might give accurate visual measurements on changes to how much less or more is seen.