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Please don't start throwing around insults to the developers. We've had enough of that.
I believe that it wasn't removed to be "lazy" - simply the developers didn't realise how widely used it was in the first place. It was originally just a "fun little extra", that's all they intended it to be. I don't think the people removing it were aware that it had a huge community around it.
Agreed.
I only became aware of the change when my client automatically set to the beta. I had no prior information about any change to the steam client until yesterday.
A better news function is a definite must-have as well. But a separate issue.
Keeping an eye on this thread is all I'd ask. I'm going to stay here and try my darnedest to make sure people keep it reasonable this time.
We have had enough flame wars on this issue. We've blown off our steam (heh), it's time for some cool heads.
If you haven't turned off your computer or restarted your steam for a long time it'll still likely be in the old state.
It'll change when you restart, I suspect.
Unfortunately, same goes for any of your friends who likes /me.
If you try to send them an emote message, it won't show up for them. This is how me and my best friend originally found out about the change. Yesterday we tried to roleplay, my friend had restarted their system, I had not. I saw their messages as "[user]: /me something" and my own /me messages didn't go through at all.
Wasn't a very pleasant occurrence, I can tell you.
The only reason I knew that this change was coming is because I was talking to someone else who mentioned it was a change in the beta. But I feel that the suggestions here seem reasonable, and while I can't really expect the developers to cater to our every whim, I would be ecstatic to see emotes re-added. It is an expansion on text-based forms of communication that I've come to use heavily and appreciate greatly.
This is another valid idea, I'll add it in, thanks!
Unfortunately, without more measures, this would still be prone to abuse.
Currently, no /me works as a TEMPORARY solution, but if they're going to return it (please, devs, please!) they might as well overhaul it while they're at it. Why not provide a better experiences for roleplayers and chatters alike while keeping users safe from scams?
The solution that results in the most people being happy is always the best one.