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Segíts lefordítani a Steamet


If all that thing does is make decent toast, I'm buying it. There are a few companies you can trust and buy sight unseen. Valve is one of those companies for me.
Please Gabe can barely keep the steam screenshot servers alive during peak hours, I doubt a cloud based gaming solution is in store for the steambox. IMO I think a streaming via desktop to tv box would be more appropriate for steambox. Kinda like Nvidia shield without the need for a Nvidia card.
Can't argue with that one. Screenshot uploads have been a hit or miss since at least November of 2012.
There's definitely some, but there's not an overwhelming amount of brand/company loyalty (when not in the face of extreme fanboyism). Xbox users don't LOVE paying to use the console online. PS3 users don't LOVE that the Playstation Network now has a reputation of being easily hacked and unsafe. Xbox users don't LOVE that Microsoft makes their greed kind of obvious, even towards long-term subscribers. PS3 users don't LOVE the lack of cross-game chatting (and knowing it's because the PS3 doesn't have enough RAM to support it). Xbox users don't LOVE the 360's propriatary hardware and that they can't upgrade a simple hard drive without handing Microsoft double what you'd pay for half the HDD space. PS3 users don't LOVE that Sony made the PS3 impossible to develop for initially and they still tend to get the worst ports (see: Skyrim).
If the SteamBox looks like a solid alternative, doesn't cost an arm and a leg and they don't wait until the next-next gen is already well underway... many console users will give it a shot just on Valve's reputation alone and/or to try something different after like 10+ years of Xbox or Playstation (and all the good and bad that came with it).
It might not appeal to you and me...but the unwashed masses might dig it. :P
Unwashed masses, lol.
If it hits a competitive price point to compete against consoles and has even a quarter the upgradeability of a PC then it'll attract a market of its own to begin with I'd guess. The steam library might need work to support d3d, but either way it's almost as easy as getting games for a traditional console, with better functionality in the long run as it can be upgraded as parts get old or die, rather than replacing the unit. Not to mention Valve already have most of the infrastructure they're going to need to get the digital store and online features working, in place.
On that subject, it's my guess that a lot of the problems with the client lately have been teething problems with optimising things for a linux platform so it's ready when this thing hits the market. Would make a lot of sense.