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Maximus McClane Freeman Payne 2013年1月21日 12時34分
Pricing of Steam Games
Why are some Steam Games $10 less than console games? I am sorry if this is an obvious question. To add to this this why are some Steam games $59.99, the full price of console games? Thanks for clarifying!
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Purple Tentacle 2013年1月21日 12時43分 
because thats the price the publisher set
[dirrty]gsharp 2013年1月21日 12時51分 
Everybody and their mother has a say in how a game is priced. Game prices can vary by publisher, by retailer, by city, by region, by country, by delivery method, by platform, and even by day of the week.

Most of the $59.99 games are from the "top tier" publishers like Activision, Ubisoft, etc. Activision, in particular, thinks that discounting a triple A title, like Call of Duty:MW3, actually hurts their franchise so they keep the high price as long as possible.

The triple A console titles are priced high because publishers can get away with it...and because people are buying games at that price.

PleaseHoldOn 2013年1月21日 14時14分 
Without being able to ask Valve or the publishers directly, my guess would be supply and demand.

Some games are as popular on PC as they are console... at least comparatively to the size of the communities... and get sold at full price. If people are buying them, you can't blame them for not selling the games cheaper.

Others don't sell as well on PC (put whatever reason you want... piracy, poor marketing, lousy porting job, intrusive DRM, random chance, etc)... so the developers take the price down a little in hopes of selling more copies.
[GKM] Nuclear Hobbit (禁止済) 2013年1月21日 15時12分 
And also, you got think of some games, like skyrim, Fallout etc, are all games capable of being modded to hel and back again. So, say Skyrim (this is just hypothetical), was 20$ for console and 50+ on steam, well think about all the ♥♥♥♥ that you can do for the game on your pc. Basically you can put so much mods into one game via pc than you could possibly dream with a console.
PleaseHoldOn 2013年1月21日 15時47分 
Frodo Firehawk(Mac) の投稿を引用:
And also, you got think of some games, like skyrim, Fallout etc, are all games capable of being modded to hel and back again. So, say Skyrim (this is just hypothetical), was 20$ for console and 50+ on steam, well think about all the ♥♥♥♥ that you can do for the game on your pc. Basically you can put so much mods into one game via pc than you could possibly dream with a console.
As much as we all love mods, I don't think that really happens.

The publisher wouldn't price a game so differently for the PC for something as unreliable as user-generated content. They may support mods and even go to lengths to make modders lives easier, but I'd be surprised if it was recognized by the publisher/developers as an official feature of the game. Especially one that would drive its price up.
最近の変更はPleaseHoldOnが行いました; 2013年1月21日 15時48分
[dirrty]gsharp 2013年1月21日 16時02分 
Dreakon の投稿を引用:
The publisher wouldn't price a game so differently for the PC for something as unreliable as user-generated content. They may support mods and even go to lengths to make modders lives easier, but I'd be surprised if it was recognized by the publisher/developers as an official feature of the game. Especially one that would drive its price up.

I was all set to agree...but adding this "feature" would give publishers another chance to raise the price of a triple A game. It's a win / win for them. They garner praise for bundling and supporting user mods PLUS they make even more money on their games. If the mods are awful, they can blame the user community.

Somebody delete this thread before Bob^H^H^H a certain Activison CEO sees it.
Satoru 2013年1月21日 16時52分 
"generally" speaking the $10 difference between PC and console games covers the royalty costs for pressing the disc in whatever format is required for said platform. Obviously PC have so such royalties (since pressing a DVD costs about 1 cent) so "sometimes" such savings is passed on .
最近の変更はSatoruが行いました; 2013年1月21日 19時07分
Squidtech 2013年1月21日 18時43分 
The $10 difference is the royalties that Sony and Microsoft take when a game is licensed for their platform.
Satoru 2013年1月21日 19時08分 
Also please note

PUBLISHERS SET PRICING

And if you STILL think Valve has some kind of say in the pricing

http://games.on.net/2012/12/green-man-gaming-blames-price-hike-for-bl2-and-xcom-on-2k-games/

They dont
Aldaron 2013年1月21日 19時16分 
Brick-and-mortar stores like Gamestop have also publicly said that if publishers begin massively undercutting them through digital distribution platforms then they will stop carrying the publisher's games.

Cheaper games on digital platforms cut into their retail game sales and it completely removes the massive profit they get from used games sales.
最近の変更はAldaronが行いました; 2013年1月21日 19時23分
Satoru 2013年1月21日 19時28分 
Aldaron の投稿を引用:
Brick-and-mortar stores like Gamestop have also publicly said that if publishers begin massively undercutting them through digital distribution platforms then they will stop carrying the publisher's games.

Cheaper games on digital platforms cut into their retail game sales and it completely removes the massive profit they get from used games sales.

This is true. Publishers need to fight for retail shelf space and POP space in places like Gamestop and Walmart. Make them angry and you can be assured that Call of Duty 11 will be at the front of the store on massive pallets with huge life sized posters. While BattleField 10 will be at the back of the store on an end-cap above eye level in a disused lavatory with a sign that says "Beware the leopard". Walmart does this ALL the time. Which is why companies like P&G will bend over backwards whenever Walmart wants literally anything.
ChrisW 2013年1月22日 14時41分 
Satoru の投稿を引用:
And if you STILL think Valve has some kind of say in the pricing

http://games.on.net/2012/12/green-man-gaming-blames-price-hike-for-bl2-and-xcom-on-2k-games/

They dont
Nice find. That is another example that proves the publisher sets the price on digital stores. When you combine it with this:
http://www.kotaku.com.au/2011/05/why-does-the-witcher-2-cost-more-in-australia/
this also proves the price increase in countries like Australia are caused by contracts with retail publishers.
Dutchgamer1982 (禁止済) 2013年1月22日 23時30分 
What I did notice is that many pc games in retail store.. are priced down BEFORE they are priced down in steam.

for example I can buy a morrowind complete version for 4,99 at free record shop.
it's 19.99 in steam.

and so on..

where for new titles.. steam usually is a few euro's cheaper..
[dirrty]gsharp 2013年1月22日 23時35分 
Dutchgamer1982 の投稿を引用:
What I did notice is that many pc games in retail store.. are priced down BEFORE they are priced down in steam.

for example I can buy a morrowind complete version for 4,99 at free record shop.
it's 19.99 in steam.

and so on..

where for new titles.. steam usually is a few euro's cheaper..

While European game stores might be all nice, clean, and staffed with employees who can carry on a conversation, the ones in the U.S. generally are not. I'll gladly pay a few dollars more to avoid the "extended warranty" questions, the "would you like to sign up for our credit card?" questions, "would you like a free trial subscription to some crappy magazine" questions and the shady business practices like reapplying shrinkwrap to games that are returned and selling them as brand new.

Even Origi^H^H^H that OTHER PC game client is better than most store experiences.
[SaG] Savior 2013年1月22日 23時55分 
well i think that steam should reduce the prices of the old games and when people start buying the old games alot increase the price
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全スレッド > Steam 掲示板 > Steam Discussions > トピックの詳細
投稿日: 2013年1月21日 12時34分
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