Legend of Korra is a fast-paced action beat em up game from PlatinumGames. The game has some nice graphics/music and game play and is sincerely decent for hardcore fans of the show.
The story takes place between book 2 and 3 but doesn't fit anywhere to the show itself and seems out of place place a bit but it is decent.. If you are not a follower of the show, the game focuses on Korra, who is the AVATAR (The one who can master all the element's Air, Fire, Water, Earth). Korra is going down the streets after a probending match who sees an old man being attacked and tries to help only to be attacked by needles and have her powers blocked off.. Now she is on a quest to regain her powers and find out the identity of the old man who tricked her.
The graphics and art of the game itself really complimented the game well to the show though isn't extremely detailed it has the arts down well. There aren't many options to configure its cell shading type, but it looks absolutely fine. The game runs at a constant 60 fps and feels well optimized, which gives it a very fast paced game play. Along with that the maps, the environments are decently detailed with limited destructable items throughout. Although beating up cars doesn't really make sense but is fun to do so nevertheless. There are show like cut scenes throughout each chapter that complements a completion of a chapter.
The game controls are a bit complex on the keyboard but are playable. The game tells players that the best way to play it is with a game pad for a better experience which feels right for this type of action game.
Sound and music
The sound and music to the games feel as if it comes straight from the show and is well implemented. Though the music often repeats itself many times throughout the game, The game uses the same voice actors of course to compliment the show, and the music is fantastic.
The game play consists of Korra being able to do light/heavy attacks complete with charging, Dodges, Parry counters, jumps, and switching between four elements. Earth is slow but does decent damage against enemies that block along with adding a little defense, water best for its range attack, Fire for quick combos, and air, which is great for groups of enemies. The combo system is not too complex and there isn't a combo tree to invest points in but rather a leveling system that unlocks new addition to the combos as the element is being used. Chi build up is from charging which powers up attacks and is needed to deal with harder enemies. When defeating enemies a finish button will pop up for players to finish off opponents with an extra button press which can link additional enemies as well to defeat them. Counters are very important to deal massive blow to enemies and very much needed in extreme difficulty and require timing. The gameplay is not horrible yet could had been improved/extended further but overall it is fast and fun.
The gameplay offers 3 difficulty, Casual Normal and Extreme which is unlocked after beating the game. The difficulty in the game spikes at certain places such as the triad fights and Naga final run minigame.
Players are rated on their performance through each stage of the game. The game has eight total stages that players must fight through along with three stages that are an on-rail platforming requiring Korra to navigate with Naga with jumping, sliding and such to navigate through a maze of turns, twists, and jumps, which can get really intense in some section with its fast pace. There is also one part where one gets to play probending events and also a mode for pro bending itself which is quite decent and could had been a multiplayer game itself. The naga riding felt completely out of place and just wasn't needed but was added as a way to change pace from the usual beat the crap outta everything.
Enemies in the game consisted of chi blockers, triads, robots, and spirits. Each with their own type of moves and abilities and you'll understand thier patterns as you play. They can block, stun, blind, and hit Korra with unblockables. The real gem in the game is truly the last boss who definitely feels like a PlatinumGames boss fight and is completely epic to fight. Extreme mode makes these enemies much harder to fight and requires more thought put in.
Afterwards and Replayability
After finishing the game players will unlock the final difficulty mode for storymode which is EXTREME or play through the pro bending levels as replay value and search for hidden chest items throughout the game which only offers you higher scores and rank you during stages. Along with that, additional costumes will be unlocked for Korra. It will take 3-4 hours to complete the story mode itself. **WARNING** EXTREME MODE IS EXTREME WITH MORE MOBS and EXTREME! I died many times and took 10 hours to beat. Truly a Platinum challenge. Be warned and prepare to rage.
Overall my opinion for 15 dollars I had some fun out of the game and was very amusing. It is a decently made game that was fun to play and had a really fast and intense game play. The combat system, however, was lacking and felt like a shaved down version of Bayonetta or many other PG games, Think of this as Bayonetta LITE and at best, the game felt medicore at times with the naga rail minigame, but nevertheless, It is deserving of playing if one is a fan of AVATAR and just getting a decent game for the show is worth it. Avatar, Which I knew nothing about until two days prior when i watched the entire thing to research for this specific game. If you have 15 dollars to spend for some quick avatar action fun or a huge fan/supporter of the show/PlatinumGames go for it, otherwise wait for the sale. If only this was a full budget title with more time given in making it. Perhaps we'll see one in the future but overall they priced the game for 15 dollars honestly sold the price for what they thought the game was worth instead of throwing it out 30 dollars which they could had probabaly done. Decide this one for yourself and think hard. Decent gameplay vs high production.
+ The art and graphic is fitting for this type of game
+ The action is fast-paced and fun.
+ The bending elements are fun
+ Probending has its own mode
+ The Last boss was really well done, truly a Platinum Games boss battle EPIC
+ The music and voice acting along with the cut scenes does a really good job implemented from the show.
+Various items to unlock and goodies found in the game
+Extreme mode is amazing and challenging adds 5+ hours more
- Have to beat the game to unlock extreme mode
- Short game 3.5 hours long to complete on normal.
- Replay value, You can only play the game again to search for items, play extreme mode or play the pro bending. No online of any sort.
- The combo system wasn't complex or extensive
- The on rail Naga platforming levels is a wierd change of pace.
- It is a pretty straightforward game each maps has small pouch areas leading to hidden items and such, pretty linear
- It is low budget game for such a good show and I've only discovered it 2 days prior for review of this game.