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Crashing 5th level "Slightly Nonsense"
Game crashes on 5th level of "Slightly Nonsense" Area. This area: https://imgur.com/a/GcsS6. Gives error: Nightsky.exe has stopped working. The rest of the game can be played just fine. Any ideas? Thanks
I was excited to see that NightSky got OSX support and I was excited to install it and try it out. The only problem is that it crashes everytime I try to load it. If I attempt to run it through Steam, the icon appears for a brief second and then di...
NightSky by Nicalis/Nifflas is a very good physics platformer with light puzzle elements and a great variety of gameplay elements for the different areas, with similarities to Type:Rider (obviously), the Trials series (of which I played Trials 2 Second Edition), Radium 1 and 2, and if you want to go back even more, the Kikstart games (around 1987) and All Terrain Vehicle Simulator (1987) for the terrain traversal aspect where precise control of your speed, jumps and friction are important elements, even though it's all "just" 2D.
The atmosphere and graphics are calm and surreal, very nice to look at with slight animation in the background and ambient sounds, but there is no backstory as to what kind of places you are in, except for the slightly descriptive level names (f.ex. "Old Ruins", "Murky Depths"). The game intro suggests it's a dream, and there is a game ending that is not shown in the current version, probably a bug but I'll come to that later.
The variety of gameplay mechanics that differ from level to level is really entertaining. Often you control the ball, but sometimes you have no control over the ball but over mechanisms in the game world, like pinball flippers, or platforms that you have to rotate in such a way that the ball reaches its goal, or there are dispensers of dynamic objects that you need to trigger and play around with the physics. There's also some levels with switchable gravitation, and some with vehicles (mechanisms around the ball, influenced by your control of the ball) that roll or fly or behave differently. The creativity of the designers really shines in all that variety and you won't get bored.
The gameplay relies on you getting a feeling for the ball control and retrying the levels until you pass (no time constraints except when some physics puzzles come into play). That's not too frustrating in the normal mode, casual gamers will get alot of fun out of that. There is an "alternative" (difficult) mode where you go through almost the same levels but with some modifications, this mode requires more frustration tolerance and willingness to retry alot in order to improve your ability to control the ball or to experiment with level-specific mechanisms. The global achievement stats suggest that it is very difficult, but actually it's manageable. I've seen much more difficult games with higher global stats.
For achievement hunters and completionists, it is entirely possible to 100% this game with some patience and training. There is an unnecessary fade-out and fade-in when you die and retry that gets slightly annoying. Also the physics can be a bit random when high velocities and forces are at play, which is both good and bad, sometimes it helps you through a level just by pure luck.
I often wished that the game had more checkpoints, because you'll have to repeat sections again after each death in a following section, but in retrospect it all was tolerable, and you definitely get better through repetition so the repeated section will be less and less of a problem. The difficulty doesn't ramp up too steep, the last few levels had an even difficulty in my opinion, with no sweaty-palms "showdown" spike even at the end.
Technical aspects: The game runs well on really old hardware and there's the possibility to lower the graphics settings to make it run on your potato.
Unfortunately the dev support for this game (as with some of their others) is an insult to the game and its players. The end sequence broke with an update and it was never fixed. Using the steam console you can revert to an older version that is based on a different engine and doesn't unlock achievements. Also it seems to crash on launch on Mac OSX and was never fixed either (judging from the forums, not from my own experience). An annoyance I encountered was that the game causes 100% load of the CPU in fullscreen mode, while in windowed mode its CPU usage is very low as expected (60 fps and similar GPU usage in both cases, so that's not the cause. Laptop users will want to keep an eye on this issue. I simply forced my CPU into low power 800MHz mode via Windows power settings and the game still ran with 60 fps but much cooler CPU/lower fan noise. Or borderless window with a tool might be an option I didn't try).
+ great variety of puzzles/modes of control to get the ball through the level + polished graphics and atmosphere + good for casual gamers and people who want a challenge and completionists alike + low hardware requirements but still appealing graphics even in lower settings, in cases where reducing them is necessary at all
+/- some frustration tolerance and willingness to retry a level multiple times is needed
- no support from the devs, bugs are left in there
I installed the game, but when I click play, nothing happens. I tried verifying game cache, reinstalling the game, rebooting Steam. Nothing. I'm on Windows 10. I used to be able to play it just fine. I just wanted to give the game a spin once again becaus...
Если вдруг Вы, как и Я, купили эту игру, и пожалели об этом (признаемся честно - быстро утомляет, ибо сильно однообразна). Но достижения получить хочется... То можно малой кровью получить все достижения без лишних мучений.