So, I played this entire game through from start to finish. I was really looking forward to playing this game, because I am a fan of the actual roleplaying game. To say the least, I was thoroughly disappointed.
The game suffers from lighting errors early in the game, which already establish a bad image for the rest of the game. The annoying lighting errors aside, the actual graphics of the game aren't horrible, but aren't impressive either. I recall some texture errors on armors, in which a glitchy texture covered the entire armor set. In addition, I also recall many of the armor models being reused, so quite a few of the armor sets look the same.
The actual game play is accurately described in the description as, "hack and slash", so I can't complain about the mostly tedious game play. There really isn't much room for character development, which is limited to four different classes, each with a set race. I will however say that despite limitations, the concept of leveling up, and upgrading your equipment, is what keeps the game playable.
As for the actual storyline, I won't spoil any of it, but I will say that in my opinion, the storyline isn't satisfying and the final boss fight is nothing short of frustrating and redundant (and for me, one of the lowest points of the game).
If all of the bugs were fixed, and there was more room for character development, then with some expansions onto the actual content (like maybe a sandbox mode or more of a storyline, because the actual game is very short), then this game would be a decent game. However, at its current phase, I cannot say I would recommend it, and overall I was disappointed.
55 of 72 people (76%) found this review helpful 51 people found this review funny
0.2 hrs on record
Posted: October 2, 2015
I found a note from Volothamp Geddarm the other day in my "Grand Tour of the Realms" guidebook - he must have snuck in my stronghold while I was over in Athkatla picking up supplies and having coffee with my old friend Jaheira. In the note Volo spake in words with his famous quill:
Sir Spamicide, one best not slip a foot into this false interpretation of our wondrous realm, or thou will surely feel as thou hath been flatulated upon by a Pit Fiend and under compulsion to consume the fecal pie of an Ettin, which is the consistency of packed clay containing various undesirable items such as goblin feet, unusual bones, teeth, hair, mushroom-like gut flora and at least a few fingernails. I know this my dear friend as I have played the game and only Khelben Blackstaff of Waterdeep could restore my sanity. So, I extend this offer to you or any of your companions that hath endured the torturous experience of this game: Stop by Neverwinter any day during Kythorn and meet me at the Sunken Flagon where Sand, a mage of renown and thine own self will cast an "erase selected memory" spell, followed by a "permanence" spell, which are the instruments Kehlben used to cure me of the memory; we perform said services free of charge. With departure I must bestow this wisdom upon you - only play games that have been developed on the Black Isle near Evermeet or by the Biowarians deep with the Jungles of Chult.
35 of 41 people (85%) found this review helpful 4 people found this review funny
4.8 hrs on record
Posted: April 27, 2015
Although it is certainly possible to glean some enjoyment from this game, it is impossible to pretend that it isn't a huge failure in every way imaginable. Like nearly every D&D title not adapted by Black Isle Studios and/or BioWare, it is an affront to all the grand-daddy of RPGs stands for. It is a barely customizable linear hack'n'slash with a wonky camera, unintuitive targeting and unresponsive controls. Note also that both the develepor and the multiplayer platform, Bedlam and GameSpy respectively, are out of business. So neither support nor dungeon-crawling with strangers are an option.
30 of 35 people (86%) found this review helpful 6 people found this review funny
1.4 hrs on record
Posted: November 12, 2014
Dungeons and Dragons without character personalization. Lots of barrel smashing, and lots of bugs. Inventory window and item descriptions were broken last time I played it. I was so disappointed with this game that I threw it in the trash.
19 of 23 people (83%) found this review helpful 3 people found this review funny
11.8 hrs on record
Posted: October 7, 2015
I've tried to come back to this game a few times now but just can't seem to stay interested. Not sure if it is the simplistic story or the silly way in which the NPCs just grunt at you while the dialogue comes at you (reminds me of a Nintendo game actually), but I just haven't been able to stick with the game long enough to finish it. Combat mechanics are ... meh, and you are forced to pick from a mostly premade character with no ability to really create your own character which is also disappointing considering this is a D&D game. Kind of felt like Gauntlet-ised D&D.