Originally posted by Szeron:It is a bit clunky and not as responsive as I would like, but there is more going on than one might notice at a casual glance. Once you learn about exposing/exploiting, flanking, crouching and fine aim, it becomes mildly interesting.That said, ground combat certainly isn't why I play the game and I try to avoid it as much as possible. (That said, I do appreciate the ability to walk around on foot and would not want the feature to be removed.)
Originally posted by gunnerxlll:the ground combat breaks up the game play and keeps space comabt from getting stale
Originally posted by Regergek: I hate ground combat because it gets in your way in missions and you have to do it.
Originally posted by Regergek:Fair enough.I'd be fine with just walking though, I hate ground combat because it gets in your way in missions and you have to do it.
Originally posted by Delu:Ground combat was a mess since launch, they halfassed some "refinements" (shooter mode and such) but it really didn't get much better.On topic of engine limitations,... if an attack animation (imagine some mass effect close up ability) looks in STO like while I run up to my enemy, accidently trip over something on the way and just "fall" onto said enemy,.... I don't even,...http://steamcommunity.com/app/9900/discussions/0/8649731