Dungeons of Dredmor

Dungeons of Dredmor

Am7b5 Oct 1, 2013 @ 7:36am
Best crafted mace?
I'm using a dual weild mace build at the moment and was wondering what mace is best to craft?

I've seen people say it's Royal Beatdown, but Mace of Windu seems to have higher damage? Is there something I'm missing? :S
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Haldurson Oct 1, 2013 @ 9:05am 
Mace of Windu looks good to me. Also, the Asgaardian Stormhammer is a respectable alternative. Royal Beatdown isn't bad, but I'd choose the other two first. Note that both of those are artifacts, so they will have some random stats, so while the Mace of Windu may look better at first glance (because of the Aetherial damage), they are close enough that either one could be preferable.

Dwarven Atomsmasher has them both beat, so far as pure damage is concerned, but of course, if you don't have sufficient resists, that can be hazardous to your health.
I think The Royal Beatdown also procs Touch Of Midas on hit, which is something to consider if you're over-leveled. Powering through a monster zoo can be very profitable if you've got the stats to make up for the deficit in damage
intok Oct 3, 2013 @ 1:32am 
Stormhammer was my best weapon even after I made the Atom Smasher. Though ever since I stole the Kronghammer that has been my main weapon.

As said before, the Atom Smasher does incredible damage, the nuclear fallout doesn't seem to have any direct resist listed on any piece of gear and as such you'll need to be equipped with very good armor absorption and block chance to reduce the amount of damage you are doing to yourself. It's best used if you can teleport away and just keep swapping between the atom smasher to leave a fallout cloud to soften up your enemies then switch to your main weapon and get out of the cloud.
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Date Posted: Oct 1, 2013 @ 7:36am
Posts: 3