Dungeons of Dredmor

Dungeons of Dredmor

Skulker_S Aug 3, 2013 @ 11:08am
dredmor (somewhat disappointingly) weak in close combat
earlier this day i made it to lord dredmor for my first time. before that i failed to go deeper than lvl 9.
it was a really short fight and not challenging at all, i didn't even have to use any of that stuff that i had been hoarding. i just muted him with this lawyer skill spell to prevent him from casting spells and bashed his skull in with my dual wield swords. dead after approximatly 10 hits, i only lost 40
i feel kinda stupid for hoarding all these holy grenades and stuff like that.

is he a lot harder on going rough?
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Haldurson Aug 3, 2013 @ 11:24am 
Is that anything like going commando? If so yes (browed-ones need their steel-encrusted underwear). But yes, it's much harder on Going Rogue.
Borthersome Bat Aug 4, 2013 @ 9:07am 
I just beat it my first time with Maces, Crossbows, Tinkering, Smithing, Rogue Scientist, Shield Bearer and Master of Arms, mostly just stunning him with rocket punch and whittling him down with crossbow bolts (I got really lucky and found a Templar Crossbow on the last floor, piercing AND holy damage!)
Femaiden Aug 4, 2013 @ 10:22am 
dredmor IS a bit undewhelming considering the effort to reach him...he can't even open doors...
Skulker_S Aug 4, 2013 @ 10:32am 
steel-encrusted underwear
but alright, will try going rougue (not rough...) on my next run

so stunning works too? i just somewhat exspected that al lot of stuff like muting and stunning doesn't work, i guess i'm used to this from other games.

so running away and close the door is also a valid tactic, will keep that in mind :D maybe he just refuses to open doors, i'm sure there is a special breed of diggles dedicated to this job.
Haldurson Aug 4, 2013 @ 11:24am 
It really depends on a whole lot of things. Watch the forum and you'll see that some people complain about being one-shotted by him, while others (like you) find him easy. It really depends a whole lot on your gear, your build, your luck, etc. Keep in mind that Dredmor has a wide range of different kinds of attacks, and it's random as to which one he will use each turn. So it's possible that on one run, you'll have a real easy time and on another, you'll take a dirt nap. He has very high resists to most attacks but he's also especially vulnerable to a few others. So keep that in mind.

It's been my experience (at least on going rogue) that if you are playing with permadeath, and you are doing well enough to clear zoos on levels 12+, you should be able to handle him with ease without having to grind, etc. That said, if you are light on certain kinds of damage, it may not be quite as easy and you might have to resort to bolts, thrown weapons, etc. regardless of your build.

But yes, certain builds will be better at that final fight than others. If the game is too easy, try it with a totally random build, or with a variation of a 'worst build': http://community.gaslampgames.com/threads/new-worst-build.5655/

Or just try it with skills that you normally don't take. The game isn't done when you beat it for the first time. If you can beat it more than half the time with any old build on going rogue with permadeath, then I'll agree that it's too easy for you. There are lots of rogue-likes that are certainly harder than dredmor -- try Tome 4, for example (without cheat mods), or Nethack or Powder.
Last edited by Haldurson; Aug 4, 2013 @ 11:26am
Skulker_S Aug 4, 2013 @ 12:06pm 
i guess the game will be challenging enough on going rogue... but thanks for the ideas anyway.
it is just that i saw that quiet a lot had problems with lord dredmor, especially in close combat. it was my first time i even reached him so i kinda expected to die.
Originally posted by Haldurson:
It's been my experience (at least on going rogue) that if you are playing with permadeath, and you are doing well enough to clear zoos on levels 12+, you should be able to handle him with ease without having to grind, etc. That said, if you are light on certain kinds of damage, it may not be quite as easy and you might have to resort to bolts, thrown weapons, etc. regardless of your build.
interesting to know, i thought that he is ridicolous strong, not reasonable strong. that explains my dissapointment, i guess.

there are a ton of skill combos that i have in mind (and i know i will have many deaths) but have yet to try before i will think about moving on to another roguelike :)
thank you for your long and interessting/informative reply
Haldurson Aug 4, 2013 @ 1:01pm 
BTW, I'm currently trying a themed build -- the theme is that I can only take skills that potentially add to trap affinity. So my current build is Tinkering, Smithing, Perception, Burglary, Tourist, Egyptian Magic and Archaeology. It's certainly good for early to mid game, but it will definitely peter out later, barring extremely good luck. It's still possible to win but I'd probably need to bypass some of the later zoos to do it.
Skulker_S Aug 5, 2013 @ 9:34am 
sounds interesting, good luck with that build.
the magic will be pretty weak againer monsters from deeper floors since you got no other magic skills to back it up, right?
Haldurson Aug 5, 2013 @ 11:33am 
Also I have no easy way of regenerating magic. I still get the melee damage buff from it, which I can maintain mana for, and/or the traps buff. As I get deeper in the tree, I won't be able to maintain the buffs. Remember that Egyptian Magic also scales to the number of buffs that you have up. So yes, the damage from it will be kind of useless.
Crypt Warden Aug 5, 2013 @ 4:59pm 
Dredmor sounds like peanuts. Just give me another 175-count Monster Zoo and I'll go home crying miserably
Last edited by Crypt Warden; Aug 5, 2013 @ 4:59pm
Haldurson Aug 12, 2013 @ 1:59pm 
BTW, I finally died in that game on level 7 (gr/pd/unmodded) dealing with a boss in a double monster zoo. Cold damage on that floor especially, can be a ♥♥♥♥♥. Teleporting away (With burglary) didn't save me. I probably could have done better had I been more careful. I've been going over in my mind different things I could have tried (going with defense instead of counter/dodge, for example). But you know what they say about hindsight.
Neighbour Aug 25, 2013 @ 10:41am 
I think Vlad Diggula is a lot harder :/
King Berzer Aug 26, 2013 @ 3:22pm 
really dredmor destroyed me (probably because he kept dodging)
Pontiac Jones Aug 26, 2013 @ 5:58pm 
I died to him many times before I got him the first time. Then in that game he was stuck behind a horde of monsters and I just plugged him with the bow, seemingly killing him without much effort at all. I didn't even have the crossbow skill.
BurntNipples Aug 28, 2013 @ 3:34pm 
1. Going Rogue, and No Time to Grind make the game harder.
2. Certain skills and in particular certain status effects make all the bosses much easier Dredmor included, dazed and silence especially (in previous patches stuns as well).
3. Dredmor is really a grab bag if you are any where near borderline in terms of how well prepared you are, sometimes he will just sit there corrupting your equipment, sometimes he'll hit you with multiple giant electic shocks.
4. Currently if you pay attention to stats, and especially if you are not playing "no time to grind" (as it reduces the amount of forges/shops/vendingmachines/etc) certain skill sets are very much on the strong side, if you want more of a challenge you can switch to less powerful ones. There are always random runs too!

Congrats on defeating him. I know the first time I finally beat him on GR, NTtG, RtDG I was super excited, since then I've been focussing future runs on completing achievements and trying oddball skill sets ( just tried a Dwarven Mod run with all the vision range skills recently died on level 10). Have fun!
Last edited by BurntNipples; Aug 28, 2013 @ 3:37pm
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Date Posted: Aug 3, 2013 @ 11:08am
Posts: 16