Ancient Jul 24, 2013 @ 2:32pm
Survived my first Monster Zoo!
Walked into a Monster Zoo on level 2 with a fresh toon (had cleared level 1). Mannn, the feeling when you open the door on one of these suckers. I basically back-peddled as quickly as possible with 4-5 monsters aggroed. I kept backing away until I found a 1 width hall that I could kite them down. Luckily, I had just bought a pretty sweet sword from the demon on Level 1. I used all of my bolts aggroing them out (which isn't good, I'm a crossbow / sword spec). But I conquered it! Whew! When playing on Perma-Death, early encounters like that get you riled up quick!
Last edited by Ancient; Jul 24, 2013 @ 2:33pm
Showing 1-4 of 4 comments
< >
Haldurson Jul 24, 2013 @ 6:55pm 
Monster zoos can be exciting and the knowledge that you know you are giong to run into them is what should always keep you on your toes. It can be frustrating if you encounter them before you are prepared to deal with one, but it sounds like you did good.

In any case, about crossbows -- they are not meant to be used as a primary attack, and using them against monsters that you can easily defeat with melee with little risk is not generally a good long-term strategy. As you said, you ran out. Maybe you really did need to use all of those bolts (I don't know). Just remember that you are STILL running a melee build, not a ranged build, and that's how you need to think, both strategically and tactically. You are, essentially, a melee character with another tool in your utility belt. The ranged attacks are best reserved for use against bosses, corrupting monsters and similar annoyances that you can't afford to let get to within melee range.

BTW, as a melee character, if I'm going to take one of either crossbows or thrown weapons, I will usually go with the latter, because thrown weapons use a lot of the same stat bonuses that you get from warrior/melee skills. Crossbows are generally preferred if you are a mage or hybrid and are not going to be getting those melee stat bonuses.

And regardless, you do NOT need to take either skill in order to effectively use thrown or bolt weapons, and you should always be looting thrown and bolt weapons, and always wielding the best crossbow you can find, even if you don't have the skills. I've seen too many 'Let's Play" videos where the creator of the video seems to purposely ignore bolts and crossbows and thrown weapons because they are 'mages' or 'warriors' or whatever. If you are going to win the game, you need to learn to use what you find.
Ancient Jul 24, 2013 @ 7:21pm 
Wow, thanks for the insights, man. Definitely helpful. I'll keep all of that in mind for my next character
Bob of Mage Jul 25, 2013 @ 2:26pm 
Another nice thing about throwing weapons and bolts is that they get the none weapons buffs to damage. That means that with highly magiced gear the lowly softball will do nice damage even late game (and corrupting monsters of late game make every saved softball worth it's weight in gold).
Ancient Jul 25, 2013 @ 2:28pm 
Originally posted by Bob of Mage:
Another nice thing about throwing weapons and bolts is that they get the none weapons buffs to damage. That means that with highly magiced gear the lowly softball will do nice damage even late game (and corrupting monsters of late game make every saved softball worth it's weight in gold).

Thanks for the tip, mate :)
Showing 1-4 of 4 comments
< >
Per page: 15 30 50
Date Posted: Jul 24, 2013 @ 2:32pm
Posts: 4