Mischievous Bot Apr 27, 2013 @ 2:21pm
Worth playing?
yo guys, i got this game since a while and i never wanted to invest myself in it... do you guys think it's worth the play??

please answer by yes/no and a why ^^

~Thanks!

EDIT: [24 June 2013] It definetly is for those who doesnt feel like reading all of these messages ;)
EDIT: [10 Jully 2013] It is now giving you badges !! lets play omfg.!
Last edited by Mischievous Bot; Jul 10, 2013 @ 5:14pm
Showing 1-15 of 54 comments
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Mazey Apr 27, 2013 @ 3:23pm 
Do you like Rougelikes or turn-based RPGs? If so this is very much worth playing. It is a very good example of both.
Tenga Marr Apr 27, 2013 @ 7:42pm 
Worth Playing?

Oh yes. This game is a lot of fun to me. I first heard about this while reading the forums for the game called The Pit which is a similar type game but Sci-Fi. This one is better but i have to say that the Pit is still a good game.

Anyway on topic This is a decent Rogue trpw game which is not about winning but about getting as far as you can before you die which is fun partly because each game requires you to find more advanced crafting recipies which are reset each game and working out what variouse flasks of liquid do such as Aqua Vitai which is described as being 'Strong Water', Now what does that mean? Does it make you stronger? Well lets just say make sure your health is high before you drink it unless you like a hole melted in your belly!!!

Short answer is Yes this is a great game thats Both worth the money but also great for Portable systems too ;)
Haldurson Apr 28, 2013 @ 6:47pm 
Yes.

Why? I find the game very addictive, has lots of variety to it, it's easy to start playing, but a long time to master, plus it's the best bargain on Steam that there is, imho.
TinyCaterpillar Apr 29, 2013 @ 2:26am 
I was probably more skeptical about this game than any of the others on Steam that I've ended up really enjoying so far, but I have to say that I'm glad I took the plunge. Roguelikes aren't generally my favorite genre, but there's a lot more to this one than just brutal difficulty. I'm likely in the minority here, but so far, I prefer playing with the perma-death off, so I'm still free to load if something goes wrong. Frankly, the roguelike genre would appeal to me much more if more of them had this option. The appeal for me with this game is the sheer diversity of the skills. Every single one of your playthroughs will demand a different strategy, based off of the skills you chose. I'm looking forward to trying a few random builds later on, just to really force myself to get creative.

Overall. the game isn't for everyone. I think patience is pretty much mandatory, whether you go with perma-death or not. I think anyone who does manage to get into it though is in for a great deal of value for their money. I've put in 70+ hours so far, and I still plan on running through it quite a few more times. If you've already got it, I'd suggest just loading it up and giving it a try for a couple of hours. Just know that the first few floors tend to be quite nasty with certain builds. Let me be the first to suggest the Promethean Magic skill. :)
Mischievous Bot Apr 29, 2013 @ 2:25pm 
yeah, died after 10mins o.o not for me i guess
Mazey Apr 29, 2013 @ 2:30pm 
Originally posted by High Class Punk:
yeah, died after 10mins o.o not for me i guess
That's pretty standard for a first run, it doesn't mean it's not a game for you, just keep trying and you'll get better.
TinyCaterpillar Apr 29, 2013 @ 2:54pm 
Originally posted by High Class Punk:
yeah, died after 10mins o.o not for me i guess
That is indeed quite normal. It's different from most games (these days, anyway) in that rather than trying not to die, it's about learning from your deaths, trying not to make the same mistakes again. Builds are a big factor too, especially early in the game, from my experience. Some skills will make the first few levels fairly easy, while with others, you're incredibly vulnerable until you gain a few skill points. You really have to pick your battles with such builds early on. It's all about experimentation, and having the patience to try new things.
Haldurson Apr 29, 2013 @ 4:47pm 
10 minutes is fine for a rogue-like, especially when you are just learning the game. I guarantee that if you stick with it, you'll be up to 11 minutes in no time (well not no time, in at least 11 minutes).

But seriously, it's not about winning, it's about learning the game and improving.

Monkooky Apr 30, 2013 @ 10:13am 
If you have experience with roguelikes and enjoy the genre, this game will feel easy to you, but still an enjoyable diversion. If you don't enjoy roguelikes, this game is still worth playing once or twice on easy to experience the humor.
Mischievous Bot Apr 30, 2013 @ 2:46pm 
what i learned is only not to hit any mobs on begining cause ull get 1 hitted by 3 tiny unicorn type mobs ?
TinyCaterpillar Apr 30, 2013 @ 5:46pm 
Originally posted by High Class Punk:
what i learned is only not to hit any mobs on begining cause ull get 1 hitted by 3 tiny unicorn type mobs ?
Are you talking about the diggles? You pretty much want to avoid taking on more than one of any kind of monster at the start. Play defensively, look for easy targets and pick them off. Getting your first level up is very important in some builds, and you're going to want to make sure you spend your first skill point on something that really helps you get the next few.

My first mage character was having a heck of a time staying alive until I got my first level up. I put my point into Promethean Magic, giving me the Rune of Exploding spell, which was a big help in picking off more of the enemies. Once I got my next point, and I was able to use Summon Wyrmling, things became infinitely easier from then on. It's important to try to capitalize on your build's strengths.

Also keep in mind that luck does play a bit of a role in the first few levels as well. My first attempt with my mage had me encounter a mini-boss past the very first door I opened. That didn't end well. :P
Last edited by TinyCaterpillar; Apr 30, 2013 @ 5:50pm
B00tsy May 4, 2013 @ 8:22am 
Fun game, oldschool level grinding. I find the end boss (the lord) undoable though (even with great equipment). After reaching the last level and being wiped out in 1 hit mutliple times I called it a day and moved on.
♥ Kostja(LV) ♥ May 4, 2013 @ 2:32pm 
Originally posted by B00tsy:
Fun game, oldschool level grinding. I find the end boss (the lord) undoable though (even with great equipment). After reaching the last level and being wiped out in 1 hit mutliple times I called it a day and moved on.

Uhm, even though I find this to be a weak move, but look up on these Steam forums about beating Dredmor. He is beatable with any build.
Haldurson May 4, 2013 @ 3:07pm 
Originally posted by B00tsy:
mutliple times
That's your problem right there.

You aren't playing with permadeath. You cannot know that you have good enough gear to beat Dredmor if you got to him without permadeath on. Anyone who can clear levels, including the zoos down to level 15 without dying, will not be one-shotted by Dredmor. I guarantee it.
Last edited by Haldurson; May 4, 2013 @ 3:09pm
B00tsy May 4, 2013 @ 3:28pm 
The zoos were not that hard actually as you can keep your distance and pick them of one by one combined with area attacks. Infact, getting to level 10 is more then doable if you plan your steps properly and use the right stuff. The lord is overly hard compared to the difficulty of the rest of the game. I had a good time though, but I am to old for hardcore repeating a finish till I get it. I just move on to the next game :>
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Date Posted: Apr 27, 2013 @ 2:21pm
Posts: 54