blitzbite Feb 15 @ 7:48pm
If you're tagging this game
You should also tag it with "Crafting". It's one of the strengths and game features that sets dungeons of dredmor apart from other roguelike games
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[LL] ๖ۣۜGorbax Feb 16 @ 8:29am 
I put my cursor in the reply box with the intent to disagree with you, but you have a point. It's not the kind of crafting like, say, Minecraft, but you're right.
tkimball Feb 16 @ 4:30pm 
Actually, crafting is my favorite aspect of this game. I've tried to like the rest but it just doesn't work for me.
Runox Feb 17 @ 4:45am 
Originally posted by tkimball:
Actually, crafting is my favorite aspect of this game. I've tried to like the rest but it just doesn't work for me.


You only like the game JUST BEAUSE of the crafting? o.o; Heh, maybe you should try another game based more around crafting then, like Minecraft?
tkimball Feb 17 @ 3:21pm 
Originally posted by Runox:
Originally posted by tkimball:
Actually, crafting is my favorite aspect of this game. I've tried to like the rest but it just doesn't work for me.


You only like the game JUST BEAUSE of the crafting? o.o; Heh, maybe you should try another game based more around crafting then, like Minecraft? :newsword:

No. I don't like the game. The only part I liked was the crafting. I uninstalled after about 8 hours of play.
Haldurson Feb 19 @ 11:09pm 
Roguelikes are kind of a niche game. They are quite unlike rpgs which have a greater popular appeal, so they are clearly not for everyone. They are probably more similar to tactical board games than to rpgs, as tactics tend to be emphasized more than character and story (at least that's the case with more traditional roguelikes).
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