290 people found this review helpful 1 person found this review funny
34.5 hrs on record
Posted: October 3, 2014
This game is masterfully good. I bought it several years ago and was blown away with how good it is. I'd like to cover a few key points that really make this game stand out from the rest.
-Original cast wrote the plot and voiced their characters! (Bill Murray sounds a little annoyed at returning.) The game is genuinely funny, intelligent, and spooky. -Easily one of the most cinematic games ever created. The story intelligently bridges the first and second movies, as well as expands the Ghostbusters mythos and universe in intelligent directions. -Revisit popular locations from the movies, without feeling like it's a gimmick! You have a reason for being there and doing what you're doing. -There is almost no UI! Almost every function (health, overheating, "ammo", etc) is shown visibly on the character, via the Proton Pack, which actually manages to be easy-to-read and organic at the same time. -Tobin's Spirit Guide is available for all the ghouls, ghosts, phantasms, class 5 full-formed repeaters, and spirit objects in the game, replete with their own back stories, lore, and rules. It allows enemies to be diverse and interesting, and fulfilling for lore hounds like myself. -The game is fast-paced and fun, and switches the rules up often enough as to never feel stale.
The only cons I can think of for this game are that it's a bit linear, the upgrade system can be a bit of an annoyance from time to time, and the "teammate revive" mechanic can be a bit annoying, since the boys like to go down often on the tougher enemies. But none of these things deterred the experience for me and, at $10, this game is a STEAL! You HAVE to buy it. It's so worth it.
77 people found this review helpful 8 people found this review funny
9.3 hrs on record
Posted: June 20, 2016
If you're a fan of the Ghostbusters films (the originals anyway), this game is a must play! It brings back Dan Aykroyd and (the late) Harold Ramis to write the script, for one thing, and another, the original ghost busters (plus a few other characters) return to voice their respective roles!
You play as "The Recruit" an otherwise nameless character who is just trying out to be a Ghostbuster. I sort of wish there was a co-op with this game, but that said, you do get to play alongside the other awesome ghostbusters almost at all times, so I guess I can't really complain.
The gameplay is fairly simple, and they teach you how to do everything well enough. The look and feel of the game certainly matches the films, so they nailed that. You'll also find the trademark Ghostbusters humor intact. It's a genuinely funny game, while also delivering a few creepy moments, before bringing you back to chuckle again.
There are many easter eggs throughout the game that fans will appreciate, from a nametag of a certain character on a wall, to a large painting that talks to you, and if you've seen Ghostbusters 2, you know which one I'm talking about.
Another cool thing is you get to visit some iconic places from the film, beside the Ghostbusters' Firehouse, which you can freely walk around in and check things out, you get to go to the Sedgwick Hotel from the first film, among others.
Overall, this game feels like the Ghostbusters 3 we all hoped we'd get, but now sadly never will. The humor, the look, the cast is all here in true form. You'll laugh, you'll cheer and maybe get a bit spooked, but you'll have a great time doing it all.
I highly recommend it for anyone, fan or not, to check out! I promise you'll come away with a smile...and maybe a ghost or two as well.
109 people found this review helpful 9 people found this review funny
20.4 hrs on record
Posted: August 26, 2015
Lately there's been a lot of disappointment expressed over this new Ghostbusters reboot movie, and a lot of people once again wishing for a true Ghostbusters 3. The great tragedy is how many of them will never know that it already existed 6 years ago in the form of this game, and was even called "essentially the third movie" by Dan Akroyd. The main 4 cast members all return to voice their characters (Rick Moranis is absent, tragically), and even a decent amount of side characters come back to reprise their roles.
The premise of the game is pretty simple. Instead of playing as one of the Ghostbusters themselves, you play as a new recruit, who is about as self-insertion fodder as you can get. Aside from being totally mute, he isn't even given a name, with the main cast just referring to him by various different names like 'cadet' and 'new guy' because they "don't like getting too attached to the recruits". This means that there's no time wasted introducing a new character, and instead you just get to feel like you're on a ghostbusting tour with the fan favorites. One of my favorite aspects is how well the proton stream and new wearpons are brought into the game; you get other attachments that serve as other weapons throughout the game, but the proton beam is used to capture ghosts, done by damaging the ghosts enough to weaken them and then grappling them and slamming them into walls and other objects until they're dazed enough to be captured in a ghost trap. The proton beam leaves scorched spots wherever it contacts with a surface and almost everything in the game's areas are destructible, so every encounter with ghosts inevitably results in a once pristine location being reduced to a scorched disaster, making you feel just like the comical menace to bar mitzvahs, libraries, and hotels that the Ghostbusters are.
Unfortunately, the PC port of the game isn't that great. It was poorly optimized at launch, and while modern day computers should handle it fine, if your computer is a bit dated you might want to wait for an upgrade (though even on my modern PC I still dropped from an average of 120 FPS to around 8 to 11 during the final boss fight). Though no matter what your specs are, there's no dodging the mouse acceleration, which still haunts the game so badly that even the Ghostbusters wouldn't pick up if you called them to deal with it. Ghostbusters has probably the worst mouse controls I've seen in a game (barring games that just don't have them, like Dark Souls), and while it is playable enough that I've completed the game twice, it's not what I'd call acceptable, and if you're comfortable playing with a gamepad I would recommend using that instead.
But ultimately, while the port isn't that great, and the game does decline in quality gameplay-wise for the last hour or so, I'd still recommend the game to anyone who's a fan of Ghostbusters. It's only $10, and while the story might feel a bit too much of the same, it's still as close to a Ghostbusters 3 as I feel we're ever going to get.
35 people found this review helpful 2 people found this review funny
20.4 hrs on record
Posted: May 2, 2016
I've enjoyed watching the Ghostbuster films as a kid, but never played any of the 8-bit and 16-bit games based on the franchise. So, this is the very first GhostBusters game I've ever played and Finished to completion.
According to Dan Aykroyd, this game is considered as GhostBusters 3. It even carries on from GhostBusters 2, but with very slight inconsistencies. Does't affect the game though.
The story is good, written by Dan Aykroyd and the late Harold Ramis. I enjoyed it, all the trappings of GhostBusters are in it, including some great Venkman One-Liners.
Gameplay, I've enjoyed. At times the controls can be abit finicky, especially the Gears-Of-War-inspired run button that sometimes irritates me. The AI of the ghostbusters can be erratic to the point where it will cause you to die and restart to the last checkpoint. Towards the end of the game, specifically the Stone Angels by the Cemetary Gate, the difficulty is ramped up for no reason, it becomes the hardest section to beat and is needed to carry on. Very very weird.
Graphically, it is passable but dated by 2016 standards. Even though the game came out in 2009, it shows its age abit. On my Nvidia 970, I have noticed that the framerate changes from 60 to 30, depending on what is happening onscreen. Sometimes a battle sequence is at 60fps and a walk through of a level is 30 and vice versa. This could be how the game was ported to PC though.
Audio, no issues here. Neither hate or love it, job gets done.
Is the game worth (as of 02-05-2016)US$10? For huge fans of the franchise, yes. All your wims of GhostBustordium are met and slightly exceeded. For everyone else, hold out for a discount. I bought mine for US$3 during a flash sale.
236 people found this review helpful 25 people found this review funny
9.5 hrs on record
Posted: October 11, 2014
This is the closest that we'll ever get to a Ghostbusters 3. It's a great little game with the original actors from the movie lending their voices. The game never strays from the source material. You play a new ghostbuster, only known as the "Rookie." All the wonderful characters from both movies combine to make something unexpected and quite fun. Buy this game go bust some ghosts.
Pros: 1. Bill Murray 2. Never had any bugs or glitches in my playthrough 3. I've always wanted to be a ghostbuster 4. (see number one)
Cons: 1. An older game with dated graphics (very minor issue for me) 2. Plays best with an xbox stick 3. Only 9 hours (still not a problem for me, just saying)
40 people found this review helpful 2 people found this review funny
37.8 hrs on record
Posted: June 18, 2016
It's probably the greatest movie-licensed video game of all time. Seriously. Maybe this and Rockstar's "The Warriors."
As a big, big fan of "Ghostbusters" (it's my favourite movie franchise along with "Back to the Future") I find that it is so, so faithful to the movies and it is so carefully crafted you can just tell a lot of heart went into making this game.
All of the guys are back: Venkman, Spengler, Stantz and Zeddemore including the original actors from the first two movies. It has a story that was ACTUALLY written by the folks at Terminal Reality, but with edits from Dan Aykroyd and Harold Ramis (they also wrote "Ghostbusters").
It is a game that came out in 2009 but have recently found myself getting sprung back into it due to the new "Ghostbusters" reboot... which I will attempt to draw back judgement on... for now, at least.
The game is "Ghostbusters III" in every sense of the word. Talks of "Gozer the Gozerian," Dana Barrett, the "Terror Dogs," "Stay Puft" and so so many more references from the first two movies (oh, also including "Vigo the Carpathian" (the paranormal portrait from the second movie) in the firehouse).
The gameplay is so fun too! Some people may say it is repetitive, but what else could you expect? I couldn't tell you because I'm pretty happy with it.
I remember when I was 9 or 10 years younger I dreamt of either a "Ghostbusters III" or a video game that was a continuation of the canon "Ghostbusters" universe. I got my wish, luckily too, because the movie and the game were in development hell for years. I followed rumours of the game when it was trying to find funding and publishers -- even the publishing was a bit shaky too.
It's important to mention how hard it was to convince Bill Murray to come back as he has always been reluctant to do another "Ghostbusters" product since the second movie.
You must get this game. It's so spectacular! Oh, sorry, I said that to some effect already didn't I?
Atari treated the PC version like garbage however. They refused to release the multiplayer on the PC (I also initially bought this on the PS3 when it first released, the multiplayer was really fun). That is the only drawback to it BUT as you can see, I'd pretty much rate this game a solid, fun-packed, ghostbustin' video game that fans of "Ghostbusters" will love and people who may not even be into "Ghostbusters" that much will love too!
So yeah, go get it because "bustin' makes me feel good!".
R.I.P. Harold Ramis a.k.a. Dr. Egon Spengler.
PRO-TIP: To make this game look even better (much better) go to your settings.ini file and open it with Notepad and put antiAliasMultipleX and antiAliasMultipleY to "2." Use %appdata% to access your "AppData" folder/directory (it will probably be in "Roaming," so back out to the first folder/directory), then go to "Local" and then "GHOSTBUSTERS (tm)".
39 people found this review helpful 2 people found this review funny
10.5 hrs on record
Posted: December 29, 2014
Ghostbusters: The Videogame is an over the shoulder third person shooter that not only has you blasting ghosts, but wrangling them down into traps. It stars the voice acting of all four original Ghostbusters, Dan Aykroyd, Harold Ramis, Bill Murray, and Ernie Hudson. Not just them, but other members of the cast, Annie Potts, William Atherton as William Peck, Brian Doyle-Murray as the Mayor and newcomer Alyssa Milano as Dr. Ilyssa Selwyn. You play the new fifth Rookie Ghostbuster, voiced by Ben Stiller. No I'm just kidding. He has no dialog, even though there are screams every so often. This is why you play the game, to immerse yourself in everything from the movies. To be in the firehouse between missions. To play what people call the third movie written by Aykroyd and Ramis. To be a real Ghostbuster shoulder to shoulder with them. I should mention there's no multiplayer component like the console versions.
You will rarely bust ghosts alone. Most of the time you're there with one, two, three or four of the Ghostbusters. They are competent partners and can really do anything you can do. Switch weapons, blast ghosts, wrangle them and trap them. In 10 hours of play, I never saw them get stuck on anything and in later parts, there is a lot to get stuck on. These partners can play the game without you, but that doesn't mean they leave you behind or lead the way. They stuck with you and let you lead the way. The Ghostbusters move as fast as you do, so you'll never have to wait for them.
Another thing they do well is revive. Your health slowly regenerates, but when you go down for the count, they'll pick you back up and you'll do the same for them! Sometimes that's a deal breaker for people. You can even be their medic if that's how you want to play. Let them do the work and they will, unless they're specifically hinting at what to do.
So when it comes to ghosts, there are two types, lesser ones you have to blast into vapor. The others, more difficult ghosts that you need to weaken them enough to wrangle them. Then with them wrangled, thrown around, so if they're scrambling to go right, you need to whip them to the left. When its time, you need to throw out a trap if there's not already one out. With a ghost weak enough, you and the other Ghostbusters need to pull them down into the trap and keep them from moving out of the radius of the vacuum where they are free again. It is all certainly a process that will make you feel like a real Ghostbuster, because it feels like work.
That's the game, so much of it feels like real work. You won't just run from area to area, you'll whip out your PKE meter and see in a first person night vision view. With the PKE meter out, you'll be guided to supernatural activity. There are things you'll need to find, such as clues, but also artifacts and collectables. I went through almost the entire game in PKE mode and I don't feel like there was anything special to find. Its not a fast mode, you'll need to follow the hot and cold signal, sometimes moving around rooms to find where the activity is coming from. The first person night vision is certainly a nice touch, its just not very quick.
The PKE is also your PDA. You'll use it to see what your objective is, upgrade weapons and view additional information on what you just scanned into the database. Everything can be upgraded once. From damage intensity to beam heat. You pay for it with money that you get for busting ghosts. Not just busting ghosts, but destruction. Its woven into the story that New York City pays for the repairs, so somehow you get the money for blowing up cars and shooting through walls.
When it comes to weapons, you start with the typical red proton stream and the Ghostbusters give you three others periodically to test out. A blue cryo beam, green slime slinger and a rapid fire sort of yellow pulse. The slime thrower can clear up black slime environmental hazards that will hurt you. It can also seal portals that lesser ghosts spawn. All four weapons share the same energy and if the beam gets too hot, you need to vent it (reload) or you're stuck having a cooldown for a longer period of time than a reload. If you cross proton beams too long, you'll get a warning, followed up by an explosive, damaging discharge. All four weapons make for a colorful light show all throughout the game.
The proton beam has a default fire button that, and a wrangler button lets you grab things including ghosts if they're weak enough. Then you can use a third button whip them around with a different button. Three buttons, one beam. On top of that there's an alt fire. The proton beam has a sort of grenade giant projectile, the cryo beam has a straight beam when normally its a shotgun blast of a beam for faster moving targets, the rapid fire beam just fires a second shot. Think of that as a right and left sort of firing. Just firing one rapid fire shot is slow, so you alt fire to double the speed.
Finally, there is the slime tether for the slime slinger. This is the only weapon that really feels fun. Alt fire it once to connect point A, then alt fire it again to connect point B. Watch as the two points quickly come together! This allows you to pull platforms together, move objects and generally derp around for the laughs.
There are a variety of enemies that you'll need different techniques to tackle. Rip shields away from some ghosts. Wrangle gargoyles and bash them into the ground. Slime tether flying cherubs to the ground and watch them smash. Cover black slime demons in green slime. Ghosts that possess people and the Ghostbusters, needing you to douse them in green slime to restore them. Some of the uncommon fights felt like they took way too long, especially the possessors. Can't shoot them, because they're in a Ghostbuster. Then still have to struggle to wrangle, throw them around and put them in a trap. The bosses were big with multiple parts. One you'd need to green slime it, because its covered in black slime, then tear its mask off, so the others can blast it.
The game had a few game breakers for me. Getting stuck in a luggage rack around my feet, preventing me from walking through a flooded hotel's tight spots. Not doing exactly what the Ghostbuster's told me to left them waiting for a ghost to put into the 'super slammer' ghost trap, when I put them in my own trap. The guys are very helpful with hints and clues.
As for the locations, the game will take you back through the first two movies. You'll visit the Sedgewick Hotel to recapture slimer, take on the Stay Puft Marshmallow Man in Times Square, visit the New York City Public Library and even the sewers that were once filled with slime. The game also takes you to new places I guess... like a ghost world with floating platforms that you need to slime tether together and timed running to avoid being beaten to death by books. Oh the game also takes you through a spooky graveyard. That's new right? Every location is spooky, but not scary or horrifying. There's no blood, just slime. The music is from the movie, but feels different like its a different performance and not the music straight from the movie like Ray Parker's theme song.
With everything said, the game felt like work. It was great to revisit mostly the first movie and have great voice acting from characters we know and love, but there are games that are more fun. Blasting ghosts to vapor was one thing, wrangling them is another. While the game is full of comedy written by two of the best and voice acted by three of the best, I didn't laugh out loud once. I understand that the jokes every 30 seconds were funny, I just didn't laugh. If this was the script for a third movie, I can't imagine it being a good movie. As for it being a good game... All this needed was to have the voice actors from the movie and a game that starts with Ray Parker's Ghostbusters theme and ends with Ray Parker's Ghostbuster's theme.
34 people found this review helpful 4 people found this review funny
22.2 hrs on record
Posted: September 21, 2015
Just finshed replaying through this game, I've been a fan of the Ghostbusters since I was 4, and man oh man, do I love this game! This game brought back my childhood wonder of the Ghostbusters when I was younger, along with my inner Completionist!This game has a lot of replayability, with all of the Artifacts and all the ghosts to scan, your guarented to have a great time. It has everything, from Bill Murray's great one liners, and the all around amazing Harold Ramis, This game, is a hands down suggestion to all fans of ghostbusters, young and old! I played this when it came out, and now own it on PC, and I give this game, a rating of 11/10! Bustin' Makes Me Feel Good!