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Rapporter et oversættelsesproblem
The game now uses the most recent version of nVidia's PhysX software, version 3. This uses the CUDA hardware on nVidia cards, but also has great multithreaded support so if you have at least two cores, it should be pretty fast. Are you having framerate problems? What hardware are you referring to, exactly?
Thanks.
On PS3, the SPUs are used to run more of the rigid body simulation (the movement of actual physics objects), but the newer architecture takes advantage of multi-core CPUs on PC (and other consoles) instead. So if you've got at least 2 cores, you should be fine.
If you run some of the newer PhysX samples provided by nVidia, and turn on the PhysX usage indicator, you'll see they run on the CPU also.