Frozen Synapse

Frozen Synapse

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BadassRocketsTV 2014 年 4 月 27 日 上午 8:58
Used to like the game.
I was just in a match. Played the simulation. It depicted I would win the fire fight between two rifle users. Then my sprite died in the outcome.

I had designated focus fire with a half wall for cover.
The enemy was standing in the open.
I uninstalled.
The mechanics of the combat are too unpredictable for me to be interested.
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正在显示第 1 - 11 条,共 11 条留言
Faye 2014 年 4 月 29 日 下午 6:25 
The mechanics are perfectly predictable. The ONLY time randomness comes into play at all is if there are two identical untis in identical cover, identical stance, and going at identical speed.
Bookshelf 2014 年 4 月 30 日 上午 4:34 
引用自 <<{BLS}>>Baja
I was just in a match. Played the simulation. It depicted I would win the fire fight between two rifle users. Then my sprite died in the outcome.

I had designated focus fire with a half wall for cover.
The enemy was standing in the open.
I uninstalled.
The mechanics of the combat are too unpredictable for me to be interested.
Seems like a rage quit to me..
⎛⎝kingj0n⎠⎞ 2014 年 5 月 2 日 下午 3:57 
Yes, that is a major rage quit right there.
He prolly will never log into Steam again, his PC is destroyed.
最后由 ⎛⎝kingj0n⎠⎞ 编辑于; 2014 年 5 月 2 日 下午 3:57
Static 2014 年 5 月 2 日 下午 4:01 
I used to like playing basketball. Then one day, I was playing perfect defense and my opponent still scored on me. I was like 'wtf hax this game is teh sux0rz.'
Static 2014 年 5 月 2 日 下午 4:03 
In all seriousness though, this is the first multiplayer game I've played in quite some time, and I really enjoy it. Classy folks too--- I was a little surprised to see people win (and lose occassionally) with real class. Seriously. Restored faith in humanity, for at least one day. Kudos to you all.
rataholic 2014 年 5 月 2 日 下午 6:58 
This game really is fun, and for the most part, fairly predictable if you plan carefully. There certainly is a bit of randomness in fair gun fights though. Sorry you felt the need to uninstall because of a lost fight.
BadassRocketsTV 2014 年 5 月 3 日 下午 4:53 
引用自 kingj0n
Yes, that is a major rage quit right there.
He prolly will never log into Steam again, his PC is destroyed.

lol

I don't know if it is a rage quit. Not much interested in the game after that unpredictable outcome happened though. I want to be outplayed not beaten randomly because the simulation of a fire fight is wrong.
最后由 BadassRocketsTV 编辑于; 2014 年 5 月 3 日 下午 4:54
rataholic 2014 年 5 月 3 日 下午 5:17 
引用自 <<{BLS}>>Baja
引用自 kingj0n
Yes, that is a major rage quit right there.
He prolly will never log into Steam again, his PC is destroyed.

lol

I don't know if it is a rage quit. Not much interested in the game after that unpredictable outcome happened though. I want to be outplayed not beaten randomly because the simulation of a fire fight is wrong.

When planning your turn, you can also control the AI, or where the other soldiers were last seen. You can plan ahead and see what would happen if a certain move was made and tweak your own. Very useful, and removes the "random" bit that you've been complaining about.
Faye 2014 年 5 月 4 日 上午 9:36 
引用自 <<{BLS}>>Baja
引用自 kingj0n
Yes, that is a major rage quit right there.
He prolly will never log into Steam again, his PC is destroyed.

lol

I don't know if it is a rage quit. Not much interested in the game after that unpredictable outcome happened though. I want to be outplayed not beaten randomly because the simulation of a fire fight is wrong.

Even if you set the enemy markers to simulate what you think they'll do, you can't be certain thats what the enemy player will actually choose to do. You have to predict the enemy's movements and strategies. Many times I've set up a brilliant chain of comands to wipe out the foe only to get half my team killed when he did something I wasn't expecting.
rataholic 2014 年 5 月 4 日 上午 11:33 
Yep, it's not so much about the stategies players employ, but the mind games behind them.
BadassRocketsTV 2014 年 5 月 4 日 下午 1:21 
引用自 BlueScarlet
引用自 <<{BLS}>>Baja

lol

I don't know if it is a rage quit. Not much interested in the game after that unpredictable outcome happened though. I want to be outplayed not beaten randomly because the simulation of a fire fight is wrong.

When planning your turn, you can also control the AI, or where the other soldiers were last seen. You can plan ahead and see what would happen if a certain move was made and tweak your own. Very useful, and removes the "random" bit that you've been complaining about.
Oh cool
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发帖日期: 2014 年 4 月 27 日 上午 8:58
回复数: 11