Magic: The Gathering - Duels of the Planeswalkers 2013

Magic: The Gathering - Duels of the Planeswalkers 2013

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JesusLover Feb 22, 2013 @ 5:06pm
How does MTG Online Compare to DoTP?
I've seen a few things about MTG Online, I take it that it is an online only game, right? There is no single player component?

I guess you can make any deck you want, but is that an expensive proposition? Do you end up buying booster packs of retail cards at retail prices?

Overall, what is your impression of the game?
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JesusLover Feb 22, 2013 @ 5:31pm 
Hi Vanille,

I guess I could have been more clear. I have played DoTP, and am wondering about MtG Online. It is to that game which my questions pertain.

Thanks for answering though.
JesusLover Feb 22, 2013 @ 6:02pm 
I have DotP a fair amount over the past 2 weeks. But I see MtG Online and wondered what other people have experienced with it.
Krizen Feb 22, 2013 @ 6:24pm 
Hi guys. I'm also wondering how both are; lately I've had an incredible urge to get back into MtG, and since most of my friends have moved on from the game, I'm considering picking this up in a few days. I see that you've only recently started playing the actual card game, Vanille, but in your experience (albeit short), how do the games compare? Same question to you, JesusLover. I know your answers MAY be redundant, but it will influence my purchase or lack thereof. :D
dh50 Feb 22, 2013 @ 7:27pm 
I've played both. There are a lot of differences:

1. first and foremost is cost. DOTP will cost you around 20 dollars a year if you get all of the DLC for it and buy the new version every year. By comparison, in December, I spent 100 dollars on MTGO playing in limited events. That price is a little deceptive because during that time, I got a lot of pretty expensive cards, so if I chose, I could trade those cards and keep playing essentially for free for awhile, but I also don't want to trade my cards. I am limiting myself from now on to about 20 dollars a month for MTGO but that means I won't play again until May since I spent so much in December.

You can play for a much lower cost however, but the primary appeal for me are events with entry fees - I don't even buy cards, I just play in sealed events where you keep the cards. You could, if you chose, participate in something called pauper, where you can only use commons (which are very cheap) and a lot of people like that. I've never done it though. They also have some mostly free stuff for new players, but they didn't have that when I joined, so I can't speak to how good it is.

2. second is the interface. The DOTP interface is great, relatively easy to use, and visually appealing. The MTGO interface is much harder to use and not as visually appealing - the card art isn't nearly as good. There is a new beta client that has much better graphics than the official interface, but it's also much slower and still has bugs (I lost 2 events I was playing in because the beta client crashed).

The flip side is that the MTGO interface is far more powerful than DOTP, but the learning curve is steep.

3. third is card selection and deck customization. You have access to all the cards in MTGO (at a price) and can build your own decks. So it's the real deal in terms of MTG experience. If you want to play with the newest sets, you can buy booster packs in MTGO for around 3 dollars each on the secondary market (it has it's own trading market that is cheaper than the official card store). And there are literally thousands of awesome cards that aren't in DOTP.

Having said that, if you want to be competitive in a constructed tournament, you will have to spend a LOT of money buying cards to create a deck (at least over a hundred dollars and probably more - certain staples of the decks that win the most are around 30 dollars a card). I haven't played in this format because I know that I would get crushed; I do limited events instead. Which brings me to...

4. the limited events are really fun and is the main reason I still play MTGO. Basically, you buy 3 booster packs and 2 event tickets to enter a draft (at a total cost of about 12 dollars if you buy the boosters on the secondary market). Each draft event is 8 players, all of whom brought 3 boosters. You open the first booster, select a card, then pass it to the next player, and repeat the process until all the cards are chosen from all the boosters. You do this, create a 40 card deck, then play single-elimination until there's a winner (there are variants where you could play 3 full rounds as well). There's a ton of strategy involved in terms of what cards you pick and I find that aspect very appealing. I've been able to consistently win at least 2 booster packs back each time, and you keep all of the cards you picked - so it's a good way to build a collection and defray the cost of future entry fees.

But it's still very expensive.
JesusLover Feb 22, 2013 @ 8:08pm 
Hi Kriznen, actually, I haven't played with real cards, only the virtual cards of DoTP.

DT50, thank you so much for your detailed response, you have answered a lot of questions for me. You've been, as usual, most helpful!

I hope you won't mind if I ask you a couple more. Does MtGO offer prebuilt decks? I suppose that is one option for a relative newcomer to consider if available, or does one need to build a deck from scratch?

Thanks again!
dh50 Feb 23, 2013 @ 7:34am 
You can buy some prebuilt decks that correspond to the current set (you can buy some ok looking Gatecrash decks now). I think there are 5 decks you can choose from. You can also buy some Commander decks, which is for a format I've never played before - they are 100 cards, 1 copy of each card, and it follows a different rule set. I don't know much else about it. Each prebuilt deck costs around 12 dollars if I remember correctly but I think the Commander decks cost considerably more (and you can't use cards from a Commander deck in non-Commander games, I think).

It also has a lot of deck lists that you can load and then try to buy or trade for the cards to fill the deck lists. They have new player deck lists, but these don't show up in my version because I bought it a couple of months before they had that feature so I don't know how good they are. I actually think they maybe even come with some new player decks that you can play against new players - I think these come with 10 dollar purchase price of MTGO - but they didn't come with mine, unfortunately. I know they are trying to make it accessible for new players, I think there are also phantom draft events where you use some 'new player' tickets to participate in a draft event to get some practice with it essentially for free (but you don't keep the cards even if you win). I'm not sure if they are completely free or not though.

Krizen Feb 23, 2013 @ 11:43am 
Oh WOW. Dh50, thank you. You've basically covered... well, everything I ever wanted to know. I'll definitely be checking out both; finances are tight at the moment, so until I can update my awesome Elf deck (that a friend helped me build), I'll be trying the online version[s] ASAP.

And oh, my apologies, JesusLover, I assumed wrong. ^^;;
JesusLover Feb 23, 2013 @ 1:26pm 
Yes, thank you again dh50, you've been a real help!

And, quite all right Krizen. :)
Hi there, I started playing solo a couple of days ago, and am now absolutely hooked. Great solo, and so far multiplayer has been mixed. I played with someone yesterday who was very nice and we had a few really good games with polite interaction.

Today played someone called JaLe who when losing (badly) paused the game for over half an hour expecting me to quit, I didn't. Hopefully there arn't too many of these players out there...

Great value also, so far I've spent $10 & $1 on foil upgrade, & this JaLe person was going on about how I must have spent big bucks on the cards I had....pffft nup!
cainam Feb 24, 2013 @ 5:32am 
I have played both and dh50 covered it pretty well, but there is one thing I wanted to correct. Commander cards are legal to mix with your other cards for building decks, and commander decks can be made out of your regular cards. It is simply another format (set of deck construction rules).

Also to clarify everything I've playing in MTGO has been against other players, as far as I know there is no single player content. If you have been playing DotP, you have enough of the basics of the rules and strategies to play MTGO against other players.

I would recommend starting in the casual or new player rooms to get a feel for the interface. The games are free, no prizes, and you bring your own deck. Learning the interface in limited events can be a little expensive, even if you build a collection at the same time.
dh50 Feb 24, 2013 @ 6:03am 
I didn't know that about Commander - thanks for the clarification. I've never played it before.
JesusLover Feb 24, 2013 @ 7:03am 
Okay, so I decided to try out MTGO. Limited events look like a lot of fun, but I am not there yet. I am also a little concerned about the time factor for a limited event, I usually have a hard time finding a space where I can devote a few hours in front of the keyboard.

I did find one thing that is useful. In setting up a new game there is the option of setting up a solitaire game. I have used this to figure out how to do certain things in the MTGO interface such as applying an enchantment or using a creature's abilities. Better doing it there than in a game and having to pass up an opportunity because you don't know how to do something.
dh50 Feb 24, 2013 @ 8:56am 
Hey so one mistake I made when I started MTGO was that I bought a bunch of booster packs and then opened them because I thought I needed to start with cards. Turns out this was a bad move, economically. Only use booster packs to enter into events (drafts or sealed deck tournaments). If you are looking to create decks outside of the limited pool of cards you were given, buy the cards individually through the trading system - it will be less expensive overall. Plus there are trading bots that give you commons and uncommons for free - just search 'free' in the trading system.

I will check out the solitaire thing, I didn't know that existed.
JesusLover Feb 24, 2013 @ 3:06pm 
Thanks dh50 for the helpful info.

I have created a red (non-goblin) M13 deck and then decided to try a white planeswalker deck. I have a problem though. When I try to save the deck, it complains that I can't have planeswalker and M13 cards in the same deck, and the only M13 cards are the plains land cards. How can I create a planeswalker deck then? Do I have to have enough "special" lands to create the deck?
Strandly Feb 24, 2013 @ 3:22pm 
I played MTGO when it very first launched. Entered a sealed league, won it, and got like 90 packs of the Odyssey block set that had the wishes in it. I absolutely hated the shuffler in that program though, you would get all-land and no-land hands WAY more than ever happen in real games so I knew something was full of sh**. Quit the game shortly after and traded all my fake cards for real cards and never went back.
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Date Posted: Feb 22, 2013 @ 5:06pm
Posts: 19