Solar 2 > Algemene discussies > Details van topic
Kalmarauder 20 feb 2013 om 5:29nm
The camera is too close
I keep losing planets orbiting my system because they are very close to the edge of the screen, and sometimes off the screen entirely. If I'm moving upward or downward at full speed there is nothing that can be done to prevent my outer planets from colliding with other planets or stars. Even when moving left or right, I can only narrowly avoid colliding with other solar systems, but I usually lose a few planets in the process.

I think the camera should be zoomed out further for multi-star systems and/or move more to show what is ahead.
Laatst bewerkt door Kalmarauder; 20 feb 2013 om 6:22nm
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Mindless2112 16 mrt 2013 om 2:56nm 
Or zoom out based on the player's velocity (a la car satnavs).
porovaara 17 mrt 2013 om 1:34nm 
i agree. camera is way too close.
MestreLion 8 apr 2013 om 10:43vm 
I think that is intentional.. moving full speed is supposed to be dangerous and risky, that holds true from asteroids to black holes. But you can mitigate that by having just 1 planet on the outermost orbit and keep the rest in the inner, safer orbits. (you do realize you can control orbits by absorbing selected planets, right?) Also, having more stars zooms out the camera, and also bigger stars help keeping your planet close (gravity)
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